pro gazelle 3d model
3dmdb logo
3dExport
pro gazelle

pro gazelle

by 3dExport
Last crawled date: 1 year, 4 months ago
description
----------------------------------------virtual creator----------------------------------------
photo realistic gazelle 3d model.
ready to render with default scanline renderer and created in 3ds max 2017.
3ds max 2014 file version included.
«««««««««««««««««««««««««««««««««««««««««
animation videos:
https://youtu.be/y8rcvujsftc
https://youtu.be/jatlcxnbhcc
https://youtu.be/yuvzutfepwg
https://youtu.be/lh0ada2-xca
https://youtu.be/zwpg5vknv-a
https://youtu.be/vvuao99klci
features :
- 1330 animation frames including jumping, walking, running, grassing, charging, throtling and more.
(previews do not show entire animations)
- good geometry based on polygonal quads.
- unit system set to meters and correctly real world scale model.
- all objects named.
- no post work on render previews.
- 2 mesh smoothing subdivisions applied and advised. it can be changed.
- includes gazelle body, tongue, mouth, teeth, and eyes and rig.
- no any extra plugin needed to open this scene.
- 3ds max 2013, 2017 or higher is required to render.
«««««««««««««««««««««««««««««««««««««««««
file formats :
.max 2017
.blend (no rig or animation)
.fbx (animated)
.obj (with .mtl file - not animated).
«««««««««««««««««««««««««««««««««««««««««««
textures formats and resolution :
5 large resolution textures (main color map texture is .tga) :
color map - gazzz.tga : 8192 x 8192
specular map - specular.jpeg : 8192 x 8192
normal map - normal.png : 8192 x 8192
bump map - bump.png : 8192 x 8192
hdri : 5000 x 2500
««««««««««««««««««««««««««««««««««««««««««
rigging notes :
bone skeletal system with controllers.
spline ik solver for spine, neck and tail, and hi solver for limbs, providing smooth animation experience.
only non-native fbx file has basic rig and all animation.
hair and fur notes :
hair and fur modifier applied. no extra plugins required to render fur.
you can increase the hair count.
non-native file (.blend, .fbx and .obj) come without fur.
«««««««««««««««««««««««««««««««««««««««««««
polycounts :
*.max, .blend, .fbx, .obj :
(total) faces : 180308 - 2 mesh smoothing subdivisions
verts : 99289 - 2 mesh smoothing subdivisions
gazelle body : 5021 low res (159808 - 2 mesh smoothing subdivisions)
eyeball: 728
mouth : 7474
jaw: 8110
more notes:
the normal map in max has a 0.1 low value and that is also recommended for other applications.
only low poly version available in max and blender formats. (max has high poly also)
««««««««««««««««««««««««««««««««««««««««
----------------------------------------virtual creator----------------------------------------

Tags