map003 biomes the garden in blender 3d model
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map003 biomes the garden in blender

map003 biomes the garden in blender

by 3dExport
Last crawled date: 1 year, 10 months ago
however, you can use the heightmap in tif format (in the packlist) and use it with the displacemet feature in other programs.
in addition, you can take advantage of all the alpha-masks and textures (in the packlist) to redo, in other programs, the texturing and ecosystems of the scene.
notes: the scene include 3 simple terrains (1 core, 1 garden, 1 background), modeled in gaea, assembled in world creator 2 and texurized and populated in blender (render cycles).
the terrains was populated with 8+7 eco-systems (by particlesystems).
all the assets are in blend bundle and not exportable (5 rocks, 2 shrubs, 1 grass patches, 5 pines, 6 palms, 4 trees, 5 flowers, 4 dead trees).
packlist: 1 blender file, 40 alpha-masks, 13 textures, 2 heightmaps (in tif format), 1 readme.pdf.

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