Oasis and shelter in Blender 3d model
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Artstation
Oasis and shelter in Blender

Oasis and shelter in Blender

by Artstation
Last crawled date: 1 year, 7 months ago
However, you can use the heightmap in tif format (in the packlist) and use it with the displacemet feature in other programs.
The scene include 2 simple terrains (1 core, 1 background), modeled in Gaea, assembled in World Creator 2 and texurized and populated in Blender (Render Cycles). The terrains was populated with 6 eco-systems (by ParticleSystems). All the assets are in blend bundle and not exportable (5 rocks, 2 shrubs, 1 grass patches, 6 palms, 3 palms bushes, 1 bamboo, 5 houses structures).
1 Blender file, 8 alpha-masks, 4 textures, 2 heightmaps (in tif format), 1 readme.pdf.

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