Caverns - viaducts in Blender 3d model
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Artstation
Caverns - viaducts in Blender

Caverns - viaducts in Blender

by Artstation
Last crawled date: 1 year, 8 months ago
However, you can use the heightmaps in tif format (in the packlist) and use it with the displacemet feature in other programs.
The scene include 4 simple terrains (1 core, 1 vault, 2 background), modeled in Gaea, assembled in World Creator 2 and texurized and populated in Blender (Render Cycles).The scene was populated with 5+1+2 eco-systems (by ParticleSystems) and the viaducts are modeled with 2 simple obj moduls and 2 array by curves.All the assets are in blend bundle and not exportable (2 shrubs, 4 grass, 5 pines, 5 rocks, 8 vehicles, 1 train).
1 Blender file, 10 alpha-masks, 10 textures, 3 heightmaps (in tif format), 1 readme.pdf.

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