WDAF SHOTLOL 3d model
Warning. This content is not moderated and could be offensive.
weapons
3dmdb logo
CG Trader
WDAF SHOTLOL

WDAF SHOTLOL

by CG Trader
Last crawled date: 1 year, 11 months ago
This 3D model was originally created with Sketchup 8 and then converted to all other 3D formats. Native format is .skp 3dsmax scene is 3ds Max 2016 version, rendered with Vray 3.00 The information about this missile is not going to be released to anybody or anyone in the public. This is a straight Chinese-American weapon, as to show the military relationship between the 2. This weapon was agreed upon between the 2 countries that developed it not to be shot when there’s a war [IF THERE WILL EVEN BE ONE] between the USA and the PRC. This missile also contains an in-side AI module which is being set before the missile is loaded into the aircraft. There’s also a “Manual Control” option. About radar detection, this missile has anti-radar technology developed specially for the “SHOT-9” series which completely glitches the space selected for control {they’re pretty darn cheap, only 50$ a piece - there are 44 in total here}, thus even when the Radar catches the word “LOL!” it is not moving anywhere and the warning technology AI thinks that the missile is following the aircraft at an acceptable distance. By the way, there’s a low-fuel-draining RCS module on both of the rockets [YES, THIS IS A 2-IN-1] that can boost the rockets apart at an extremely high paste by giving them extra boost to the front. The front rocket fires the RCS first, and wait for 5 seconds. Then the second rocket fires the RCS, and waits for 5 seconds also. They now can move apart from each other and go to their separate targets. I found this pretty much efficient, especially for air-to-air battles.

Tags