Thingiverse
TS65 Split Mechanical Keyboard Case with built-in Tenting/Tilting and Optional PSP1000 Joystick Mouse by coddingtonbear
by Thingiverse
Last crawled date: 3 years ago
I wanted to build a programmable mechanical keyboard without an unfamiliar layout requiring me to re-learn how to type all over again. There are a few commercial options that almost fit the bill, but the only fully-programmable one isn't quite yet available, and, making things is fun, so why not just do that? You can have that fun, too, if you have these PCBs fabbed, buy a handful of cheap parts online, solder a little bit, and print a few parts.
This design is a more-refined update to an earlier case design. The new features include:
Support for tenting and tilting in a style similar to that of the Ergodox EZ: There are four mounting points -- one on each corner of the keyboard -- onto which you can mount either an "Edge Bumper" or a "Tenting Foot" and "Tenting Leg" set. In my photos above you'll see that I've mounted bumpers on the outside of the keyboard, and leg/feet sets on the inside of the keyboard to slightly tent the keyboard. If you were to instead attach a leg/foot set to each of the mounting points, you could tilt and tent your keyboard in any direction.
A plate that is a separate part from the top and bottom cases: This is a design idea my friend @fardog suggested when I was mid-way through printing my fourth or fifth experimental top case design. By having the plate be a separate component, you can much more easily iterate and try out new case designs without needing to desolder and resolder all of your keyboard's switches.
An optional left top case allowing you to mount a PSP1000 joystick for use as a pointing device. This case design omits the key usually used as a spacebar from the left case, but allows you to have a sliding joystick right below your left thumb for use in moving your mouse across the screen without your fingers ever needing to leave the home row.
You can find other miscellaneous information about this keyboard in a variety of places including:
@mohitg11's github repo for this keyboard: https://github.com/mohitg11/TS65AVR
This long thread on Geekhack in which @mohitg11 (MOZ) talks through his design process for this board: https://geekhack.org/index.php?topic=79161.0
A variety of pages on the internet you can find by searching for "TS65" including this Reddit thread that inspired me to build my keyboard: https://www.reddit.com/r/MechanicalKeyboards/comments/6agkuu/ts65_split_65_keyboard
Parts Needed
Minimally, this design requires:
8x 12mm M3 Machine Screws (Socket Cap)
8x M3 Square Nuts
But depending upon whether you use edge bumpers or tenting legs, you'll need a few extra parts in addition to the above.
For each edge bumper you use you'll need an additional:
1x 12mm M3 Machine Screw (Socket Cap)
1x M3 Square Nut
And for each tenting leg:
1x 16mm M3 Machine Screw (Socket Cap)
1x M3 Square Nut
Firmware
The firmware for this keyboard isn't available in QMK's master branch, but you can easily
check out the branch ts65avr from my fork of QMK. You'll need to follow QMK's instructions for DFU flashing, and can flash the board by running make ts65avr:coddingtonbear:dfu.
Filament Recommendations
Given the varying functions of each part of this keyboard, not all parts should be printed using the same type of filament. You'll have best results if you follow the following filament recommendations:
TPU or any flexible filament:
"Edge Bumper"
"Tenting Foot"
As rigid of a filament as possible (PLA or possibly PETG):
"Left Plate" and "Right Plate"
"Tenting Leg"
Any non-flexible filament you'd like; I used Protopasta's Matte HTPLA in the above photos:
All other components
Captive Nuts
Although the nuts used for for attaching the tenting legs or edge bumpers can be installed after printing, the nuts that hold the case together are captive in the top case models. The details of how you might pause your print at the right time to install those nuts are beyond the scope of these instructions, but the gist of the process is:
Turn off interior supports (e.g. "Supports from Build Plate Only") in your slicer, or manually delete generated supports from the areas that will house the top case nuts.
Using your slicer's preview, identify the layer number at which the nuts will be covered.
Insert a pause command immediately before the layer at which the nuts will be covered. This varies somewhat depending on your setup, but if you are using OctoPrint, the command is just M0.
Start printing your top case.
When the print pauses, insert a square M3 nut into each of the four visible slots.
Resume your print.
PSP1000 Details
You can obtain a PSP1000 joystick for less than $4.00 on a variety of websites online; search for "PSP1000 Joystick" or "Thumb Slide Joystick". The basic instructions for adding one to your keyboard are as follows:
Fully assemble your keyboard except installation of the top left case.
Snip off the two mounting tabs protruding from your joystick. In the case designs here, those mounting tabs are not used, and the joystick is instead glued into place. Do not glue this in place quite yet, though.
Gather four thin pieces of wire each around nine inches long to use for connecting the joystick electrically. The exact type of wire does not matter much, but you don't have much room inside of the keyboard. What I'd recommend using is thin magnet wire; if you do use magnet wire, note that you can remove the enamel from each end following these instructions.
Position (but do not fasten) the top case into its final position. At this point, you'll notice that the hexagonal slot into which you'll eventually install the joystick has a hole through which you can see the PCB underneath. Thread each of your four wires through that hole and through the mounting hole of the key that would normally be underneath.
Solder each wire to one of the pads on the joystick. Take care to note which wire corresponds with which pad on the joystick. Looking at the device from the bottom (with pads on top), the pins are:
X Axis
+5V
Y Axis
Ground
Refer to the attached image labeled "PSP1000 Connections", and solder the opposite ends of these wires into the places noted.
In the keyboard firmware file keyboards/ts65avr/keymaps/coddingtonbear/keymap.c uncomment the line reading // #define ENABLE_PSP1000_MOUSE.
Recompile and flash.
Verify that the joystick works.
Glue the joystick into place using either a small bit of epoxy or superglue.
Finish assembling the case.
This design is a more-refined update to an earlier case design. The new features include:
Support for tenting and tilting in a style similar to that of the Ergodox EZ: There are four mounting points -- one on each corner of the keyboard -- onto which you can mount either an "Edge Bumper" or a "Tenting Foot" and "Tenting Leg" set. In my photos above you'll see that I've mounted bumpers on the outside of the keyboard, and leg/feet sets on the inside of the keyboard to slightly tent the keyboard. If you were to instead attach a leg/foot set to each of the mounting points, you could tilt and tent your keyboard in any direction.
A plate that is a separate part from the top and bottom cases: This is a design idea my friend @fardog suggested when I was mid-way through printing my fourth or fifth experimental top case design. By having the plate be a separate component, you can much more easily iterate and try out new case designs without needing to desolder and resolder all of your keyboard's switches.
An optional left top case allowing you to mount a PSP1000 joystick for use as a pointing device. This case design omits the key usually used as a spacebar from the left case, but allows you to have a sliding joystick right below your left thumb for use in moving your mouse across the screen without your fingers ever needing to leave the home row.
You can find other miscellaneous information about this keyboard in a variety of places including:
@mohitg11's github repo for this keyboard: https://github.com/mohitg11/TS65AVR
This long thread on Geekhack in which @mohitg11 (MOZ) talks through his design process for this board: https://geekhack.org/index.php?topic=79161.0
A variety of pages on the internet you can find by searching for "TS65" including this Reddit thread that inspired me to build my keyboard: https://www.reddit.com/r/MechanicalKeyboards/comments/6agkuu/ts65_split_65_keyboard
Parts Needed
Minimally, this design requires:
8x 12mm M3 Machine Screws (Socket Cap)
8x M3 Square Nuts
But depending upon whether you use edge bumpers or tenting legs, you'll need a few extra parts in addition to the above.
For each edge bumper you use you'll need an additional:
1x 12mm M3 Machine Screw (Socket Cap)
1x M3 Square Nut
And for each tenting leg:
1x 16mm M3 Machine Screw (Socket Cap)
1x M3 Square Nut
Firmware
The firmware for this keyboard isn't available in QMK's master branch, but you can easily
check out the branch ts65avr from my fork of QMK. You'll need to follow QMK's instructions for DFU flashing, and can flash the board by running make ts65avr:coddingtonbear:dfu.
Filament Recommendations
Given the varying functions of each part of this keyboard, not all parts should be printed using the same type of filament. You'll have best results if you follow the following filament recommendations:
TPU or any flexible filament:
"Edge Bumper"
"Tenting Foot"
As rigid of a filament as possible (PLA or possibly PETG):
"Left Plate" and "Right Plate"
"Tenting Leg"
Any non-flexible filament you'd like; I used Protopasta's Matte HTPLA in the above photos:
All other components
Captive Nuts
Although the nuts used for for attaching the tenting legs or edge bumpers can be installed after printing, the nuts that hold the case together are captive in the top case models. The details of how you might pause your print at the right time to install those nuts are beyond the scope of these instructions, but the gist of the process is:
Turn off interior supports (e.g. "Supports from Build Plate Only") in your slicer, or manually delete generated supports from the areas that will house the top case nuts.
Using your slicer's preview, identify the layer number at which the nuts will be covered.
Insert a pause command immediately before the layer at which the nuts will be covered. This varies somewhat depending on your setup, but if you are using OctoPrint, the command is just M0.
Start printing your top case.
When the print pauses, insert a square M3 nut into each of the four visible slots.
Resume your print.
PSP1000 Details
You can obtain a PSP1000 joystick for less than $4.00 on a variety of websites online; search for "PSP1000 Joystick" or "Thumb Slide Joystick". The basic instructions for adding one to your keyboard are as follows:
Fully assemble your keyboard except installation of the top left case.
Snip off the two mounting tabs protruding from your joystick. In the case designs here, those mounting tabs are not used, and the joystick is instead glued into place. Do not glue this in place quite yet, though.
Gather four thin pieces of wire each around nine inches long to use for connecting the joystick electrically. The exact type of wire does not matter much, but you don't have much room inside of the keyboard. What I'd recommend using is thin magnet wire; if you do use magnet wire, note that you can remove the enamel from each end following these instructions.
Position (but do not fasten) the top case into its final position. At this point, you'll notice that the hexagonal slot into which you'll eventually install the joystick has a hole through which you can see the PCB underneath. Thread each of your four wires through that hole and through the mounting hole of the key that would normally be underneath.
Solder each wire to one of the pads on the joystick. Take care to note which wire corresponds with which pad on the joystick. Looking at the device from the bottom (with pads on top), the pins are:
X Axis
+5V
Y Axis
Ground
Refer to the attached image labeled "PSP1000 Connections", and solder the opposite ends of these wires into the places noted.
In the keyboard firmware file keyboards/ts65avr/keymaps/coddingtonbear/keymap.c uncomment the line reading // #define ENABLE_PSP1000_MOUSE.
Recompile and flash.
Verify that the joystick works.
Glue the joystick into place using either a small bit of epoxy or superglue.
Finish assembling the case.
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$3
Built in desk
...3d model built in desk for download as 3dm, fbx, obj, and stl on turbosquid: 3d models for games, architecture, videos. (1663340)
turbosquid
$40
built-in_oven
... available on turbo squid, the world's leading provider of digital 3d models for visualization, films, television, and games.
turbosquid
$2
cooker built-in
... available on turbo squid, the world's leading provider of digital 3d models for visualization, films, television, and games.
turbosquid
$1
built-in lights
... available on turbo squid, the world's leading provider of digital 3d models for visualization, films, television, and games.
turbosquid
$30
Built In Kitchen Oven
...yalty free 3d model built in kitchen oven for download as c4d on turbosquid: 3d models for games, architecture, videos. (1616039)
turbosquid
$20
Oven / Teka / Built In
...alty free 3d model oven / teka / built in for download as max on turbosquid: 3d models for games, architecture, videos. (1438404)
turbosquid
$6
Built-in bookcase 1500
...odel built-in bookcase 1500 for download as max, obj, and fbx on turbosquid: 3d models for games, architecture, videos. (1469861)
turbosquid
$6
Built-in bookcase 1300
...odel built-in bookcase 1300 for download as max, obj, and fbx on turbosquid: 3d models for games, architecture, videos. (1469858)
Case
3d_export
$1
case
...case
3dexport
case
archibase_planet
free
Case
...case
archibase planet
showcase show-case glass case
glass-case + cakes - 3d model for interior 3d visualization.
archibase_planet
free
Case
...case
archibase planet
showcase show-case glass case
glass-case for chips - 3d model for interior 3d visualization.
archibase_planet
free
Case
...case
archibase planet
case shelving drawer
case - 3d model for interior 3d visualization.
archibase_planet
free
Case
...case
archibase planet
case rack locker
case - 3d model for interior 3d visualization.
archibase_planet
free
Case
...case
archibase planet
case drawer kitchen furniture
case - 3d model for interior 3d visualization.
archibase_planet
free
Case
...case
archibase planet
case cupboard shelving
glass case - 3d model for interior 3d visualization.
archibase_planet
free
Case
...case
archibase planet
case handbag suitcase
case - 3d model (*.gsm+*.3ds) for interior 3d visualization.
archibase_planet
free
Case
...case
archibase planet
case suitcase
case 5 - 3d model (*.gsm+*.3ds) for interior 3d visualization.
archibase_planet
free
Case
...case
archibase planet
locker case dresser
case - 3d model (*.gsm+*.3ds) for interior 3d visualization.
Optional
3ddd
$1
Фритюр SG14S with Options
...фритюр sg14s with options
3ddd
фритюр
проф. фритюр sg14s with options
3d_ocean
$15
trophy options
...e material property props trophy winner
-trophy options -low polys -obj, fbx,blender, 3ds. -zip : 5.7 mb - include gold material.
turbosquid
$2
keyboard 3 options
...oyalty free 3d model keyboard 3 options for download as blend on turbosquid: 3d models for games, architecture, videos. (1711408)
design_connected
$18
Swivel Chairs with Footrest Option
...swivel chairs with footrest option
designconnected
swivel chairs with footrest option computer generated 3d model.
design_connected
$16
Swivel Armchairs with Footrest Option
...swivel armchairs with footrest option
designconnected
swivel armchairs with footrest option computer generated 3d model.
3d_export
$19
1955 sideboard 3 options
...1955 sideboard 3 options
3dexport
turbosquid
$29
Office Chair with Multi Options
... 3d model office chair with multi options for download as max on turbosquid: 3d models for games, architecture, videos. (1380794)
turbosquid
$25
claddagh ring two options
...y free 3d model claddagh ring two options for download as 3dm on turbosquid: 3d models for games, architecture, videos. (1673087)
turbosquid
$20
PADDY PLANE OPTION 12
...yalty free 3d model paddy plane option 12 for download as max on turbosquid: 3d models for games, architecture, videos. (1696286)
turbosquid
$18
pendant sun three options
...free 3d model pendant sun three options for download as 3dm on turbosquid: 3d models for games, architecture, videos. (1555386)