Star Wars - TIE Heavy tri-fighter / TIE Heavy Clutch - Ugly - Kitbash by Tse_Tso 3d model
3dmdb logo
Thingiverse
Star Wars - TIE Heavy tri-fighter / TIE Heavy Clutch - Ugly - Kitbash by Tse_Tso

Star Wars - TIE Heavy tri-fighter / TIE Heavy Clutch - Ugly - Kitbash by Tse_Tso

by Thingiverse
Last crawled date: 3 years, 3 months ago
This is a very detailed TIE Clutch Heavy, using the wings of TIE Interceptor and some additional parts from ISS space station project.
The Body is from TIE DWG:https://www.thingiverse.com/thing:2919109
The Wings are from TIE Interceptor DWG, I made it strait and cut half of it.https://www.thingiverse.com/thing:2942112
The engine pod is from ISS Columbus module:https://www.thingiverse.com/thing:4293302
I draw inspiration from this video :
https://www.youtube.com/watch?v=VT4IHupDz0M
The info and stats from here:
https://starwars.fandom.com/wiki/Clutch_(fighter)https://rpggamer.org/stats.php?page=d6/d6tieclutch.htmlhttps://www.youtube.com/watch?v=kpVMCQIQwuU
What is TIE Clutch Heavy? Or why Heavy?
This is the heavy variant of TIE Clutch. A more advanced version with additional weapons, shields, hyperdrive and fully pressurized cockpit. Fast, agile, highly maneuverable and deadly - the best of all TIE variants in one craft. The only TIE variant used by the Rebel Alliance and of course completely illegal UGLY only for the most wealthy outlaws. It's main role was a long range assault starfighter/bomber, also equipped with advanced sensors and long range communications. The few units which fall in the hands of criminals, pirates and adventurers were highly praised for their heavy punch and speed. In one to one dogfight it was able to outmatch any other starfighter, only the pilot skills would limit it.
The best tactics will be to jump out of hyperspace near the target, hit hard and buzz around until the rest of the fleet emerges.
Pirates and outlaws of all caliber would prefer the variant with twin ion cannons for it's ability to stun most targets with a single shot and only three blasts being sufficient to disable an Arquitens-class command cruiser.
Systems and equipment:
Engines from TIE Interceptor or Defender - boosted to 250 KTU
Wings from TIE Interceptor with additional maneuvering nozzles for increased agility
Pressurized Cockpit with additional titanium armor plates - rated 16 RU
Hyperdrive from TIE Phantom - Class 1.0
Shield generator from TIE Defender - 100 SBD
3x SFS L-s9.3 laser cannons
2x SFS M-g-2 general-purpose warhead launchers fixed in the chin capable to launch Proton torpedoes, Mag-pulse warheads, concussion missiles and Ion torpedoes
2x ArMek SW-4 or SW-5 ion cannons ( fixed in the chin ) instead of the projectile launchers
Long range comms
Navi computer SFS N-s6 Navcon from TIE Defender
Advanced sensor and targeting suit from TIE Defender - SFS F-s5x flight avionics system
Pilot 1
Cargo 100kg
Consumables 2 weeks
Cost : ( available only on shadow net ) 250 000 credits
Enjoy :)

Tags