spiral urn and bench 3d model
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spiral urn and bench

spiral urn and bench

by 3dExport
Last crawled date: 1 year, 11 months ago
bench, plants, spiral urns - it is varied flexible set for you _game_ or _arhitectual vizualition_. textures sets and lod's. low-poly models with normal maps. you can plant any tree and plant. good idea for unreal engine 4/5. included blender files with all the models separately. - modern stylized bench without chair back. for ue4 and unity with 2k texures fbx. poly: 492 vertices: 577 textures ue4 set: - benchmat_basecolor 2048x2048 - benchmat_normal 2048x2048 - benchmat_occlusionroughnessmetallic 2048x2048 blender: - benchmat_basecolor 2048x2048 - benchmat_normal 2048x2048 - benchmat_roughness 2048x2048 - benchmat_mixed_ao 2048x2048 - benchmat_normal 2048x2048 - benchmat_metallic 2048x2048 - spiral stylized urn with lod's. for ue4/5 and unity with 2k texures and 2 texture sets of your choice. fbx lod0 - poly 290 vertices 422
lod1 - poly 1063 verices 1679
lod2 - poly 3141 vertices 5180 _textures set 2_ for ue4/5 - urnhigh_basecolor 2048x2048 - urnhigh_normal 2048x2048 - urnhigh_occlusionroughnessmetallic 2048x2048 and for blender with opengl normal _textures set 1 _ - urn_2k_color 2048x2048 - urn_2k_directx_normal 2048x2048 - urn_2k_metalless 2048x2048 - urn_2k_ogl_normal 2048x2048 - urn_2k_roughness 2048x2048 - marble vessel with ground for plants and mini trees. +bush. for ue4/5 and unity with 2k+1k texures. fbx/obj (in engine you can use ground with 2048 polys for displacment and tesselation) lod0 - poly 332 vertices 992 lod1 - poly 1100 vertices 1208 lod1 + bush - poly 4673 vertices 10647 ground - 2048 poly (for displacment) bush - 1712 poly vertices 2277 textures bark - bark1col 2048x3762 - bark1disp 2048x3762 - bark1norm 2048x3762 - bark1rougness 2048x3762 ground
- ground048_1k_color 1024x1024 - ground048_1k_ambientocclusion 1024x1024 - ground048_1k_displacement 1024x1024 - ground048_1k_normal 1024x1024 - ground048_1k_roughness 1024x1024 leaves (with alpha channel!) - sampleleaves_2.tga - sampleleaves_2_normal.tga - sampleleaves_2_spec.tga marble - marble020_2k_color 2048x2048 - marble020_2k_displacement 2048x2048 - marble020_2k_normal 2048x2048 - marble020_2k_roughness 2048x2048

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