Sega MegaKiosk DS-18 Case by billybob884 3d model
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Sega MegaKiosk DS-18 Case by billybob884

Sega MegaKiosk DS-18 Case by billybob884

by Thingiverse
Last crawled date: 3 years ago
Here's a case for the MegaKiosk DS-18 (by Will Gentry, for sale here: https://willsconsolemodifications.co.uk/megakiosk.php )
Fits cartridges of all regions! (US/PAL & JP)
The DS-18 is a modern reproduction of the DS-16 (a jukebox-style cartridge switcher used in store kiosks, but never publicly sold at retail). The game can be selected either by a manual game-toggle button in "manual mode", or via an adjustable timer when set to "demo mode", which cycles through games in intervals from 1 to 30 minutes.
This design features a 7-way selector switch to replace the dip switches for the demo-mode timer setting, as well as a manual game change button. The parts I used can be found here:https://www.digikey.com/en/products/detail/c-k/RM107772BCB/6052017https://www.digikey.com/en/products/detail/e-switch/RP3502ARED/280448
You'll also need:
Transparent filament (for the LED posts)
x4 M314 screws for the case (M312 also acceptable)
x20 M310 screws for the PCB (M312 may work, but may be too high and contact the cartridges) -- For the PCB mount, since the screws don't actually connect to the cartridge connectors, you don't need to put a screw in every hole; I just put one on each alternating side of the connectors (using a total of 8 + 4 for the PCB corners)
Optional: I recommend adding adhesive rubber feet to the bottom
I used 20% infill for all pieces
For the LED posts, DON'T use supports.
One unfortunate thing I've found is the selector switch tends to have a crooked actuator; I bought a few and they're inconsistently crooked, as far as 10 degrees, but they were the only 7-way selector switch I could find (at this size/for reasonable price), so I've included a couple models for the dial with varying tilt in the actuator shaft (depending on your selector's tilt).
To attach the selector switch, you'll connect the one input to any pin on the top of the dip switch bank (towards the back of the board) since they're all tied together), then 6 of the output pins to the "bottom" of the dip switch bank (towards the front of the board), each connection here is for the timer duration noted on the board. The 7th output leave unconnected, this will be the "manual mode" option (where the player selects the game by pressing the button).
The manual game select button can be attached to the "external button" pads provided for us on the board.

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