Seattle office building - RCI 3d model
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Seattle office building - RCI

Seattle office building - RCI

by 3dExport
Last crawled date: 1 year, 8 months ago
The reference was an office building in downtown Seattle.
The model is accurate with the real world size and scale.
- Modeled in
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- Textured in
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- This model can be used in your games and renders.
- UDIM technology is used for texture set "RCI_unic_1"
- Vertex Paint technology is used to tint objects. To get the original appearance of the model in Blender, use a .blend file or connect the Vertex Color using nodes (explained in the last screenshot).
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4 usual texture sets; 1 UDIM texture set (includes three texture sets)
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PBR Metallic/Roughness
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OpenGL (green channel is inverted)
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37 textures in .png format
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2048x2048 pixels
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_BaseColor(7), _Height(7), _Roughness(7), _Normal(7), _Metallic(2), _Emissive(2), _AO(5)
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- 24903 tris - 5 texture sets (1 UDIM) - 6 materials
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- 15853 tris - 5 texture sets (1 UDIM) - 6 materials
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- 7892 tris - 5 texture sets (1 UDIM) - 6 materials
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- 3248 tris - 3 texture sets (1 UDIM) - 4 materials + vertex paint
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- 348 tris - vertex paint
(ts - texture set; m - material)
- 2048x2048 png images - 37
- .fbx files - 5
- .obj files - 5
- .mtl files - 5
- .blend file - 1

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