Sculptris import debugger 3d model
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Sculptris import debugger

Sculptris import debugger

by Blend Swap
Last crawled date: 6 years, 7 months ago
This is a script that I wrote a while back, and has not been tested on the latest version of blender. It is intended as a way to debug a specific Sculptris import error, specifically:"Too many triangles connected to an edge(max 23)"The "Too many triangles connected to an edge" can be solved by selecting "non-manifold" edges in edit mode, but the vertex problem was vexing enough to write this script.It's...not a well written script. It has no gui. Run it in Blender's built in python interpreter, with your mesh in question selected, and it should switch to edit mode with the offending vertexes selected.

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