OpenForge 2.0 Dungeon Stone Arched Doors for Mid-High Walls by cmhodgson 3d model
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OpenForge 2.0 Dungeon Stone Arched Doors for Mid-High Walls by cmhodgson

OpenForge 2.0 Dungeon Stone Arched Doors for Mid-High Walls by cmhodgson

by Thingiverse
Last crawled date: 3 years, 1 month ago
I love the look of the OpenForge dungeon stones tiles, but I wanted dungeon walls that were in between the OpenForge "low" and "standard" height walls. For most wall-on-tile walls, this height can be achieved by moving the walls 17mm below the build the build plate in your slicer - but this doesn't work great for the doors. I wanted the door arch to come up above the wall height, to "standard" height. I also didn't like how the upper part of the door frame switched to cut stones instead of the rough-textured dungeon stone.
These door frames all use the narrow doors from the remixed set, and will also require 2x2 bases and floor tiles which you can find links from the remixes set. Note that the thicker, rough-textured door frame is a few mm taller that the standard height walls, but if you are not using standard height walls I don't imagine you are going to try to stack multiple floors anyway.
Just use your slicer's mirror function to get the corner wall on the other side of the door.

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