3dExport
oil tank
by 3dExport
Last crawled date: 1 year, 11 months ago
oil tank 1 - 2020_15 - texture set 2 lowpoly || pbr || game ready
================================================================================
materials included in blender. in order to work in cycles and eevee you need to assign all of the textures (different path).
no third-party plug-ins used
turntable of model rendered in blender cycles( worse quality for time improvement)
technical properties:
polygons = 7621 ,
vertices = 6937 ,
triangles = 13298 .
attached formats of an asset:
.blend_ blender 2.8( properly exported),
.fbx _binary( properly exported),
.obj_ wavefront( properly exported) + .mtl _material template library,
.stl_ stereolithography( properly exported),
.ply_ stanford( properly exported),
.abc_ alembic( properly exported),
.mdd _lightwave point cache( properly exported),
.pc2 _pointcache( properly exported),
.dae _ collada( properly exported).
bare in mind that pbr materials to work properly need proper lighting and material setup. if you have a problem just ask.
.zip file contains:
in the files high poly version included ( around 1,5kk faces) - .zip file
model is positioned at the beginning of the coordinate system (0,0,0) [blender 2.8] scale = 1:1:1
asset tested in:
unity engine
unreal engine 4 _ 4.2x
please don't forget to like and follow me. if you need any other informations, feel free to contact me via email or check out my social media below.
if you want you can visit my social media:
yt : https://www.youtube.com/channel/ucwreycvqxueqalnrbzk__vg
fb : https://www.facebook.com/surfacemaestro-3d-print-design-359282957918697/
ig : https://www.instagram.com/surfacemaestro.3/
thanks and good luck adventurer :)
art by surfacemaestro
================================================================================
materials included in blender. in order to work in cycles and eevee you need to assign all of the textures (different path).
no third-party plug-ins used
turntable of model rendered in blender cycles( worse quality for time improvement)
technical properties:
polygons = 7621 ,
vertices = 6937 ,
triangles = 13298 .
attached formats of an asset:
.blend_ blender 2.8( properly exported),
.fbx _binary( properly exported),
.obj_ wavefront( properly exported) + .mtl _material template library,
.stl_ stereolithography( properly exported),
.ply_ stanford( properly exported),
.abc_ alembic( properly exported),
.mdd _lightwave point cache( properly exported),
.pc2 _pointcache( properly exported),
.dae _ collada( properly exported).
bare in mind that pbr materials to work properly need proper lighting and material setup. if you have a problem just ask.
.zip file contains:
in the files high poly version included ( around 1,5kk faces) - .zip file
model is positioned at the beginning of the coordinate system (0,0,0) [blender 2.8] scale = 1:1:1
asset tested in:
unity engine
unreal engine 4 _ 4.2x
please don't forget to like and follow me. if you need any other informations, feel free to contact me via email or check out my social media below.
if you want you can visit my social media:
yt : https://www.youtube.com/channel/ucwreycvqxueqalnrbzk__vg
fb : https://www.facebook.com/surfacemaestro-3d-print-design-359282957918697/
ig : https://www.instagram.com/surfacemaestro.3/
thanks and good luck adventurer :)
art by surfacemaestro
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...br>ig : https://www.instagram.com/surfacemaestro.3/<br>thanks and good luck adventurer :)<br>art by surfacemaestro
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