Nokia Lumia 720 Black 3d model
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Free3D
Nokia Lumia 720 Black

Nokia Lumia 720 Black

by Free3D
Last crawled date: 2 years, 10 months ago
High quality detailed model of Nokia Lumia 720 Black.It contains all colors. The model is very accurate.hope you will like it,
Available in the following file formats:

3ds Max with mental ray materials (.max)

3ds Max with V-Ray materials (.max)

3ds Max with Scanline materials (.max)

3D Studio (.3ds)

FBX (.fbx)

OBJ (.obj) optimized for:
Blender
Cinema 4D
LightWave
Maya
Rhino
Softimage XSI
ZBrush
3D Model detailed polygonal model.

Model centered at origin.

The materials are available in the Max file format with V-Ray, mental ray and Standard (Scanline) materials. All other file formats are mesh only and will require material reapplication.

High quality textures, perfect for extreme close-ups and high resolution renders.

The preview images were rendered on 3ds Max 2011 with Vray 2.0.

Native format is 3DS Max 9.

You can easily change all the parts of the object, the stacks are not collapse.

You can make the Poly count higher by the Meshsmooth level.

Production Ready

Note:. Studio setup is Not included.

Includes V-Ray materials and textures only in 3ds Max format.

NOTE: V-Ray is required for the V-Ray 3ds Max scene.

A file without V-Ray shader is included with standard materials.

The .3ds and .obj formats are geometry with texture mapping coords. No materials attached.

Textures format JPEG.

Model created in 3ds Max 9, Saved as Default Scanline,2009,2010,2011,2012,2013,2014,Maya 10,12, Lightwave 9.3,Rhino 4.0,Softimage 2013 And C4D R12 as well.For thumbnails used V-Ray 2.0 renderer

original file format 3DS Max 9

big size textures included.

One *.max file included Standart materials and Vray-materials.

hi-poly model with meshsmooth modifier.

In formats c4d, 3ds, Maya, obj, fbx, VRML,MenTal Ray - model exported to standard materials (textures), not contain Vray shaders.In these formats, shaders need to be edited for the new studio for the final rendering.

All the materials are named.

Geometry Only Polygonal.

Model is mainly based on edge-loop mesh topology.

This 3d model objects and materials have the correct names and striped the texture paths.

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