natural male head 01 generic mesh 3d model
3dmdb logo
3dExport
natural male head 01 generic mesh

natural male head 01 generic mesh

by 3dExport
Last crawled date: 1 year, 10 months ago
the 3d model of the base mesh of the male head with natural proportions. the model can be used as a character base for game, cartoon, anime, movie, avatar, sculpt, reference, prototype, and other purposes. the model presents solid mesh of regular quadrangular topology, completely unwrapped, shaded with procedural materials. * head size fits the male body 180cm tall * head features have accurate anatomy exterior of real male head * multi-purpose base mesh of regular topology is based on quad polygons * model is absolutely symmetrical * model is rig and animation friendly * model consists of 9 separate objects: head skin, eye balls, cards eyelashes, poly eyelashes, eye sockets, eye tearings, brows, lips, oral cavity bag * each object or element of the model is presented as subtool in zbrush ztl file * model has the oral cavity bag only, without teeth, gums and tongue * the real world scale, system units - centimeters * model was designed for use with both procedural shaders and textured shaders * model is completely unwrapped with non-overlapping shells * 12 unique procedural materials * max - autodesk 3ds max 2011, standard shaders * max - autodesk 3ds max 2011, v-ray shaders * ma - autodesk maya 2011 * c4d - maxon cinema 4d r13 * blend - blender 2.80 * ztl - zbrush 4r7 * 3ds - 3d studio * dae - collada * fbx - autodesk fbx ver. 2013.3 * obj - wavefront technologies * stl - stereolithography * png - preview images * pdf - user guide * head: 14214 vertices, 12358 quads * no tris or n-gons * head: w(34cm), l(27cm), h(35cm) * materials: yes, standard procedural * uvw unwrapping: yes, non-overlapping * textures: no stl exchange format is provided for the compatibility with cad-oriented 3d software. stl mesh has the same number of polygons as the original mesh, therefore its resolution may be insufficient for quality 3d printing.

Tags