Natural Female Head 01 Generic Base Mesh 3d model
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Natural Female Head 01 Generic Base Mesh

Natural Female Head 01 Generic Base Mesh

by 3dExport
Last crawled date: 1 year, 9 months ago
The 3D model of the woman head with perfect natural proportions, accurate anatomy exterior and real-world size.
The model can be used as a character base for game, cartoon, anime, movie, avatar, sculpt, reference, prototype, and other purposes.
The model presents solid mesh of regular quadrangular topology, completely unwrapped, shaded with procedural materials.
* Head size fits the female body 175 cm tall
* Head features have accurate anatomy exterior of real female head
* Multi-purpose base mesh of regular topology is based on quad polygons
* Model is absolutely symmetrical
* Model is rig and animation friendly
* Model consists of 5 separate objects: head skin, eye balls, eye sockets, lips, oral cavity bag
* Each object or element of the model is presented as subtool in ZBrush ZTL file
* Model has the oral cavity bag only, without teeth, gums and tongue
* The real world scale, system units - centimeters
* Model was designed for use with both procedural shaders and textured shaders
* Model is completely unwrapped with non-overlapping shells
* max - Autodesk 3ds Max 2011, standard shaders
* max - Autodesk 3ds Max 2011, V-Ray shaders
* ma - Autodesk Maya 2011
* c4d - Maxon Cinema 4D R13
* blend - Blender 2.80
* ztl - ZBrush 4R7
* dae - Collada
* fbx - Autodesk FBX ver. 2013.3
* obj - Wavefront Technologies
* stl - StereoLithography
* png - preview images
* pdf - User Guide
* Head: 10802 vertices, 10342 quads
* No tris or n-gons
* Head: W(30cm), L(23cm), H(35cm)
* Materials: YES, standard procedural
* UVW unwrapping: YES, non-overlapping
* Textures: NO
STL exchange format is provided for the compatibility with CAD-oriented 3D software. STL mesh has the same number of polygons as the original mesh, therefore its resolution may be insufficient for quality 3D printing.

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