Grunge Map 03 - Roughness And Normal Map 3d model
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Grunge Map 03 - Roughness And Normal Map

Grunge Map 03 - Roughness And Normal Map

by Artstation
Last crawled date: 1 year, 7 months ago
These maps, to be used with a PBR shader, are useful for creating surface imperfections and irregularities. With the normal map you can also add bump effects so that your material looks more realistic.
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1 Roughness Map (for Workflow Metallic-Roughness)
1 Glossiness Map (for Workflow Specular-Glossiness)
1 Normal Map (OpenGL)
✔️ 1 Normal Map (DirectX)
4K Resolution (4096x4096px)
Tileable maps horizontal and vertical
File formats .png
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#dust #dirty #grunge #PBR #normal-map #textures #scratches #imperfections #roughness #tileable #glossiness

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