Fantasy Sword Game Ready PBR Unity UE Arnold V-Ray Textures Included 3d model
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Fantasy Sword Game Ready PBR Unity UE Arnold V-Ray Textures Included

Fantasy Sword Game Ready PBR Unity UE Arnold V-Ray Textures Included

by 3dExport
Last crawled date: 1 year, 11 months ago
Photorealistic 3D model of Fantasy Sword with Cover Collections, This Collection model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc. File formats: Blender, OBJ, FBX, DAE. Game-ready - perfectly fits for Unity and Unreal Features: -Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily. -Clean and optimized topology is used for maximum polygon efficiency. -All textures and materials are tailored and applied for high quality render results. - Low Poly and optimized for use for games, films, commercials, etc., -All objects have fully unwrapped UVs. -No extra plugins are needed for this model. -Units: meters. - PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows Texture Maps and Resolutions PBR - Metallic and Specular Maps - Basecolor (4096*4096) & (2048*2048) - Diffuse (4096*4096) & (2048*2048) - AO (4096*4096) - Roughness (4096*4096) & (2048*2048) - Glossiness (4096*4096) & (2048*2048) - Metallic (4096*4096) & (2048*2048) -Height (4096*4096) & (2048*2048) - Specular (4096*4096) & (2048*2048) - NormalDirectX (4096*4096) & (2048*2048) - NormalOpenGl (4096*4096) & (2048*2048) Texture Maps for Unity Universal Render Pipeline(URP) - Both Metallic and Specular Workflows - AlbedoTransparent (4096*4096) & (2048*2048) - MetallicSmoothness (4096*4096) & (2048*2048) - SpecularSmoothness (4096*4096) & (2048*2048) - Normal (4096*4096) & (2048*2048) Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows - Basemap (4096*4096) & (2048*2048) - MaskMap (4096*4096) & (2048*2048) - Specular(4096*4096) & (2048*2048) - Normal (4096*4096) & (2048*2048) Texture Maps for V-Ray Metallic Textures - Basecolor (4096*4096) - Roughness (4096*4096) - Metallic (4096*4096) - Normal (4096*4096) -Height (4096*4096) Texture Maps for Maya Arnold AI Standard Textures - Basecolor (4096*4096) - Roughness (4096*4096) - Metallic (4096*4096) - Normal (4096*4096) -Height (4096*4096) UE4 Packed - Basecolor (4096*4096) & (2048*2048) - Normal (4096*4096) & (2048*2048) - OcclusionRoughnessMetallic (4096*4096) & (2048*2048) Originally created with Blender 2.9. No 3rd party plugins are required. PolyCount Without Subdivision Vertices - 16385 Faces - 15805 Tris - 31003 The units used in this project are, Unit System: Metric Length: Meters Rotation: Degrees We assure the premium quality for the best price Bookmark Our Page For More Gaming Assets Thank You

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