3dExport
![elasmosaurus rigged](/previews/11927157.jpg)
elasmosaurus rigged
by 3dExport
Last crawled date: 1 year, 11 months ago
high detail and realistic model, v-ray 3.6
clean uv
model has clean topology,
iieration of smoothing.
rigged
scene is not included
-----------------------------------
model has:
8192x8192 textures (diffuse,bump,specrough,)
8192x8192 .exr displace textures
polycount (quads):
mesh: 8588
vertex: 8009
--------------------------------------
there is no 'riggedfbx' file in this file.
---------------------------------------------
unit of measurement used for the model: cm
-----------------------------------------
rig description:
rig_mainctrl - control whole model
rig_rootctrl - control jump action model
rig_l_eye_01ctrl - control rotation,move of left eye
rig_eye_lookatctrl - control rotation,move of look at the eye
rig_head_masterctrl - control rotation,move of head
rig_nose_masterctrl - control rotation,move of nose
rig_l_headjaw_masterctrl- control rotation,move of jaw
rig_l_headtop_masterctrl - control rotation,move of head top
rig_head_jawctrl - control rotation,move of head jaw
rig_l_headjaw_01_01ctrl - control rotation,move of head jaw
rig_l_headjaw_01_02ctrl - control rotation,move of head jaw
rig_l_headjaw_01_03ctrl - control rotation,move of head jaw
rig_l_headjaw_01_04ctrl - control rotation,move of head jaw
rig_l_headjaw_01_05ctrl - control rotation,move of head jaw
rig_tongue_01_01ctrl - control rotation,move of tongue
rig_tongue_01_02ctrl - control rotation,move of tongue
rig_tongue_01_03ctrl - control rotation,move of tongue
rig_neck_01fkctrl - control rotation,move of neck
rig_neck_02fkctrl - control rotation,move of neck
rig_neck_topikctrl - control rotation,move of neck
rig_neck_midikctrl - control rotation,move of neck
rig_l_rib_01_01ctrl - control rotation,move of rib
rig_l_rib_01_02ctrl - control rotation,move of rib
rig_l_rib_01_03ctrl - control rotation,move of rib
rig_l_torso_01_01ctrl - control rotation,move of torso
rig_l_torso_01_02ctrl - control rotation,move of torso
rig_l_torso_01_03ctrl - control rotation,move of torso
rig_l_ear_masterctrl - control rotation,move of ear
rig_l_ear_01_01ctrl ~ rig_l_ear_03_04ctrl - control rotation,move of ear
rig_tail_01_01ctrl ~ rig_tail_01_08ctrl - control rotation,move of tail
rig_spine_01fkctrl ~ rig_spine_04fkctrl - control rotation,move of waist
l_frontleg_kneeikctrl - control rotation,move of fore leg knee
l_frontleg_footikctrl - control rotation,move of fore leg foot
l_frontleg_hipfkctrl - control rotation,move of fore hip l_frontleg_switchctrl - control rotation,move of fore leg switch
l_frontleg_toeikctrl - control rotation,move of fore leg toe
l_frontleg_heelikctrl - control rotation,move of fore leg heel
l_hindleg_kneeikctrl - control rotation,move of hind leg knee
l_hindleg_hipfkctrl - control rotation,move of hind leg hip
l_hindleg_footikctrl - control rotation,move of hind leg foot
l_hindleg_toeikctrl - control rotation,move of hind leg toe
l_hindleg_switchctrl - control rotation,move of hind leg switch
---right part rigs are rig_r naming-------
-------------------------------
clean uv
model has clean topology,
iieration of smoothing.
rigged
scene is not included
-----------------------------------
model has:
8192x8192 textures (diffuse,bump,specrough,)
8192x8192 .exr displace textures
polycount (quads):
mesh: 8588
vertex: 8009
--------------------------------------
there is no 'riggedfbx' file in this file.
---------------------------------------------
unit of measurement used for the model: cm
-----------------------------------------
rig description:
rig_mainctrl - control whole model
rig_rootctrl - control jump action model
rig_l_eye_01ctrl - control rotation,move of left eye
rig_eye_lookatctrl - control rotation,move of look at the eye
rig_head_masterctrl - control rotation,move of head
rig_nose_masterctrl - control rotation,move of nose
rig_l_headjaw_masterctrl- control rotation,move of jaw
rig_l_headtop_masterctrl - control rotation,move of head top
rig_head_jawctrl - control rotation,move of head jaw
rig_l_headjaw_01_01ctrl - control rotation,move of head jaw
rig_l_headjaw_01_02ctrl - control rotation,move of head jaw
rig_l_headjaw_01_03ctrl - control rotation,move of head jaw
rig_l_headjaw_01_04ctrl - control rotation,move of head jaw
rig_l_headjaw_01_05ctrl - control rotation,move of head jaw
rig_tongue_01_01ctrl - control rotation,move of tongue
rig_tongue_01_02ctrl - control rotation,move of tongue
rig_tongue_01_03ctrl - control rotation,move of tongue
rig_neck_01fkctrl - control rotation,move of neck
rig_neck_02fkctrl - control rotation,move of neck
rig_neck_topikctrl - control rotation,move of neck
rig_neck_midikctrl - control rotation,move of neck
rig_l_rib_01_01ctrl - control rotation,move of rib
rig_l_rib_01_02ctrl - control rotation,move of rib
rig_l_rib_01_03ctrl - control rotation,move of rib
rig_l_torso_01_01ctrl - control rotation,move of torso
rig_l_torso_01_02ctrl - control rotation,move of torso
rig_l_torso_01_03ctrl - control rotation,move of torso
rig_l_ear_masterctrl - control rotation,move of ear
rig_l_ear_01_01ctrl ~ rig_l_ear_03_04ctrl - control rotation,move of ear
rig_tail_01_01ctrl ~ rig_tail_01_08ctrl - control rotation,move of tail
rig_spine_01fkctrl ~ rig_spine_04fkctrl - control rotation,move of waist
l_frontleg_kneeikctrl - control rotation,move of fore leg knee
l_frontleg_footikctrl - control rotation,move of fore leg foot
l_frontleg_hipfkctrl - control rotation,move of fore hip l_frontleg_switchctrl - control rotation,move of fore leg switch
l_frontleg_toeikctrl - control rotation,move of fore leg toe
l_frontleg_heelikctrl - control rotation,move of fore leg heel
l_hindleg_kneeikctrl - control rotation,move of hind leg knee
l_hindleg_hipfkctrl - control rotation,move of hind leg hip
l_hindleg_footikctrl - control rotation,move of hind leg foot
l_hindleg_toeikctrl - control rotation,move of hind leg toe
l_hindleg_switchctrl - control rotation,move of hind leg switch
---right part rigs are rig_r naming-------
-------------------------------
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