CG Trader
Dwarves Warriors
by CG Trader
Last crawled date: 1 year, 10 months ago
Low polygonal game ready animated model of 5 dwarves warriors in 3D Max file version 2009-2011. Animated FBX, DAE (Collada) and OBJ are included.
BIP (Character Studio) files are included. Unity Assets included. I used Character Studio 3D MAX to make animations. Animation lists included. Also they can be found on You Tube preview page in description.
Animations which start with RM - contain root motion data.
Textures: diffuse, specular, opacity, self-illumination and normals maps.
TIF file format 4096x4096, 2048X2048, 1024X1024 Character Controller NOT included! Dwarf Hunter. Character is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, rogue... Body parts: Flf Head+Neck(for human version), Human Head+Neck, Hair, Hands and Feet
Armor parts: Shirt, Hood, Long Robe, Gloves, Belt, Paints, Boots, Scar Patch
Weapons: 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows. 122 Animation for sword warrior, archer combats and general moves. 91 on place animations. And 31 animations with root motion data used by Unity Mecanim. Model with all armors and weapons and one head: 22,288 polygons, 44,056 triangles and 25,051vertexes.
Rig has 85 bones. Dwarf Slayer. Character designed to be playable rogue, warrior, assassin for first person and third person games and have 12 removable\changeable parts which gives ability for customization.
Body parts: Body, Hair.
Armor parts: Belt, Skull Mask, Hands Armor, Legs Armor, Feet Armor, Earnings
Weapons: 4 Axes, two in hands and two at dwarfs back Character has 112 animations. Model with all armors and weapons: 17,174 polygons, 33,508 triangles and 17,500 vertexes.
Rig has 87 bones. Dwarf Wizard Character designed to be playable mage, wizard, priest, sorcerer, warlock for first person and third person games and have 12 removable\changeable parts which gives ability for customization.
Body parts: Head, Hair, Hands, Feet
Armor parts: Belt, Hood, Hands Armor, Boots, Ring, Shoulders Armor
Weapons: 2 staffs and 2 swords, two weapons in hand and two at dwarfs back. Character has 125 animations. Model with all armors and weapons: 19,053 polygons, 37,499 triangles and 19,911 vertexes.
Rig has 81 bones. Dwarf Champion Character designed as playable hero for First person and third person games and have 17 removable\changeable parts which gives ability for customization.
Body parts: Head, Beard, Hand, Feet.
Armor parts: Chest Armor, Helmet, Hands Armor, Shoulders Armor, Gloves, Knees Armor, Boots.
Weapons: 2 Shields and 2 Warhammers.
Consider to hide hands and feet body parts when using gloves and boots. This will reduce triangle numbers of model on the scene. Character has 90 animations. Model have LOD version.
Champion with all armors and weapons: 18,174 polygons, 35,970 triangles and 19,336 vertexes.
LOD with all armors and weapons: 10,770 polygons, 21,351 triangles and 11,784 vertexes. Rig has 76 bones. Dwarf Paladin Character designed to be playable paladin, priest, priest, warrior, knight for first person and third person games and have 14 removable\changeable parts and weapons which gives ability for customization.
Body parts: Head, Beard, Hands, Feet, Ponytail
Armor parts: Belt, Body, Gloves, Boots, Knee Armor, Shoulders Armor, Helmet
Weapons: 2 staffs and 2 maces, two weapons in hand and two at dwarfs back. Character includes 125 animations. Model with all armors and weapons: 19,233 polygons, 38,086 triangles and 20,302 vertexes.
Rig has 77 bones dworf wizard sorcerer mage archer hunter warrior champion knight slayer rogue necturus assassin priest palladin medieval fantasy character unity fantasy character character unity fantasy character medieval knight
BIP (Character Studio) files are included. Unity Assets included. I used Character Studio 3D MAX to make animations. Animation lists included. Also they can be found on You Tube preview page in description.
Animations which start with RM - contain root motion data.
Textures: diffuse, specular, opacity, self-illumination and normals maps.
TIF file format 4096x4096, 2048X2048, 1024X1024 Character Controller NOT included! Dwarf Hunter. Character is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, rogue... Body parts: Flf Head+Neck(for human version), Human Head+Neck, Hair, Hands and Feet
Armor parts: Shirt, Hood, Long Robe, Gloves, Belt, Paints, Boots, Scar Patch
Weapons: 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows. 122 Animation for sword warrior, archer combats and general moves. 91 on place animations. And 31 animations with root motion data used by Unity Mecanim. Model with all armors and weapons and one head: 22,288 polygons, 44,056 triangles and 25,051vertexes.
Rig has 85 bones. Dwarf Slayer. Character designed to be playable rogue, warrior, assassin for first person and third person games and have 12 removable\changeable parts which gives ability for customization.
Body parts: Body, Hair.
Armor parts: Belt, Skull Mask, Hands Armor, Legs Armor, Feet Armor, Earnings
Weapons: 4 Axes, two in hands and two at dwarfs back Character has 112 animations. Model with all armors and weapons: 17,174 polygons, 33,508 triangles and 17,500 vertexes.
Rig has 87 bones. Dwarf Wizard Character designed to be playable mage, wizard, priest, sorcerer, warlock for first person and third person games and have 12 removable\changeable parts which gives ability for customization.
Body parts: Head, Hair, Hands, Feet
Armor parts: Belt, Hood, Hands Armor, Boots, Ring, Shoulders Armor
Weapons: 2 staffs and 2 swords, two weapons in hand and two at dwarfs back. Character has 125 animations. Model with all armors and weapons: 19,053 polygons, 37,499 triangles and 19,911 vertexes.
Rig has 81 bones. Dwarf Champion Character designed as playable hero for First person and third person games and have 17 removable\changeable parts which gives ability for customization.
Body parts: Head, Beard, Hand, Feet.
Armor parts: Chest Armor, Helmet, Hands Armor, Shoulders Armor, Gloves, Knees Armor, Boots.
Weapons: 2 Shields and 2 Warhammers.
Consider to hide hands and feet body parts when using gloves and boots. This will reduce triangle numbers of model on the scene. Character has 90 animations. Model have LOD version.
Champion with all armors and weapons: 18,174 polygons, 35,970 triangles and 19,336 vertexes.
LOD with all armors and weapons: 10,770 polygons, 21,351 triangles and 11,784 vertexes. Rig has 76 bones. Dwarf Paladin Character designed to be playable paladin, priest, priest, warrior, knight for first person and third person games and have 14 removable\changeable parts and weapons which gives ability for customization.
Body parts: Head, Beard, Hands, Feet, Ponytail
Armor parts: Belt, Body, Gloves, Boots, Knee Armor, Shoulders Armor, Helmet
Weapons: 2 staffs and 2 maces, two weapons in hand and two at dwarfs back. Character includes 125 animations. Model with all armors and weapons: 19,233 polygons, 38,086 triangles and 20,302 vertexes.
Rig has 77 bones dworf wizard sorcerer mage archer hunter warrior champion knight slayer rogue necturus assassin priest palladin medieval fantasy character unity fantasy character character unity fantasy character medieval knight
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