Convenient Speech Bubble Setup 3d model
Warning. This content is not moderated and could be offensive.
loli
3dmdb logo
Blend Swap
Convenient Speech Bubble Setup

Convenient Speech Bubble Setup

by Blend Swap
Last crawled date: 6 years, 8 months ago
This demonstrates a convenient text overlay/speech bubble that follows the camera.The plane representing the speech bubble copies rotation and location from the camera. The text is a child of the plane. The plane is deformed with the X and Y displacement modifiers and a texture to create an imperfect outer border. An outline is created using the solidify modifier technique. The first solidify turns the plane into a 3d object, and the second is used as describedhere.So in summary, how to use: Edit the solidify outline material to change the outline color. Edit the Speech Bubble BG material to change the speech bubble background color. Edit the displace X and displace Y modifiers to change the imperfect border. Change the thickness on the second solidify modifier (named Add the Outline) to make the border thicker. Use a different plane mesh if you want different base shapes. The text is never converted to a mesh so you can always change it.This was created for a graphic novel project. It seemed easier to be able to arrange text bubbles in Blender in order to be able to adjust elements of the scene to allow for a good layout. Adding text post-render means sometimes realizing too late that there isn't enough room for the desired text.

Tags