Clock 3d model
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CG Trader
Clock

Clock

by CG Trader
Last crawled date: 1 year, 7 months ago
Antique Clock model based on a Kienzle shelf clock I tried to recreate a shelf clock that I have at home, the only differences being: the glass (I decided to not add it since many programs don't display the material properly) the ornaments (I've changed their shape, making them a bit more simple, to keep the polygon count lower) The whole mesh except for the arrows is completely unwrapped and has non-overlapping UVs, the wood and the front face of the clock having the cleanest UVs, while the ornaments having the most complex UVs. As you can see from the wireframe renders, the ornaments are the most detailed parts of the mesh: without them, the polygon count is really low, so even though I do not recommend you to import the object directly as a game asset, you could delete or decimate the ornaments to make it game-ready. The file formats are: FBX OBJ / MTL Collada STL I have also added the .blend file which contains the scene you can see in the render (white background, black stand and HDRi), the joined mesh and an unjoined one, where the ornaments, arrows, door and other smaller details are all separate objects. The images were rendered in Blender 2.92 with Eevee, so your result could be slightly different. Finally, the textures are:
-Color, roughness, normal and (for some materials) metallic maps
For the ornaments I have also decided to add ambient occlusion maps (they are named Ornaments_x_AO) which you can use if you want to change the colors/materials of the ornaments but still keep the crossfade between 2 materials (you can see what I am talking about on the 6th, 7th and 8th preview images). Feel free to message me for any questions, hope you like the model :) clock antique gold ornate classic wood luxury houseware time retro hour watch brass silver various models various models

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