classic tail lights v 1 3d model
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classic tail lights v 1

classic tail lights v 1

by 3dExport
Last crawled date: 1 year, 11 months ago
high quality model 'classic tail lights v 1' specially for your projects. quality and accurate modeling, allows you to use model in any projects. elaborated all small details, accurate uvw mapping and high-resolution textures make the model more realistic, allowing you to use a model in high-resolution renderers (close-up), as well as for creating videos, or video advertising or use in the film industry. the model is created in autodesk 3ds max 2020, rendered with v-ray next 4.20.00 please don't forget to rate the model, for us it is very important 3d model available in these formats: - 3ds max 2020 (max) v-ray next 4.20.00 - 3ds max 2015 (max) v-ray 3.60.03 - 3ds max 2013 (max) v-ray 3.60.03 - 3ds max 2010 (max) v-ray 2.20.02 - autodesk fbx 2018 (fbx) - autodesk fbx 2014 (fbx) - autodesk fbx 2012 (fbx) - autodesk fbx 2006 (fbx) - wavefront obj (obj) - stereolithography stl (stl) scene statistic below: - subdivision on: - polys: 58 462 - tris: 116 790 - edges: 117 355 - verts: 58 962 -subdivision off: - polys: 8 078 - tris: 16 018 - edges: 16 348 - verts: 8 339 - scale of all details (100,100,100) - model has real-world scale and is centered at 0,0,0 - all pivots in place - materials, objects and textures have the correct names - no cleaning up necessary, just drop your models into the scene and start rendering - model is intended for subdivision textures are included: -taillights_diffuse.png (2048x2048) -taillights_refract.png (2048x2048) -taillights_bump.png (2048x2048) please don't forget to rate the model, for us it is very important © leonid naku [zurel] 2022

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