CG Trader
Cartoon Low Poly Modular City Pack
by CG Trader
Last crawled date: 1 year, 10 months ago
A low poly asset pack of buildings, props and environment assets to create a toon city. Modular sections are easy to piece together in a variety of combinations. Documentation: https://goo.gl/rJGVhY
Check a Simple House for free: https://goo.gl/ZAiWm6 Originally created with Blender Units used: Centimeters Create a city in a picturesque Cuba style or a fictitious town from the animation series ‘Hey Arnold!’ The set includes 290 files in FBX format, ready to use in any 3D game engine. All pivots are correctly placed and all meshes are scaled proportionally one to another with frozen transformations, which makes them workable. All fbx files have been remade into prefab without transformation. The set includes 584 prefabs including around 100 ready made buildings real-world size models decorated with elements such as gutters, signs, window bars with various roofs, balconies, windows and many more. Part of the buildings are in performance version without side walls. You can create own buildings, in desired shape, your imaginations is the only limit! The town style is unique not only from the design point of view but also the way of created this (workflow) Creating new prefab buildings is fast and pleasant thanks to precisely made elements, especially made pivots and the opportunities of default snap function of unity 3D In your own 3D graphic programme you can add some basic elements suitabble to my town pipeline, texture using my or own texture atlas and build even more diverse town. UVMap for lightMaps - Yes!
PDF With MindMap - Yes!
LUT files and setup files for stuck - YES!!
LODS - No!
Animation - No!
Characters - No!
Bake light - No! The package does not contain the characters visible in the film. PBR textures: BaseColor, Height, Metallic, Normal, Roughness.
18 Textures: 3 x conrette , 1 x ground, 3 x glass, 3 x metal, 1 x tar, 4 x wood, 3 x fabric
65 materials: conrette - 1, decor - 3, ground - 3, dirt 1, sand -1, grass - 1, fabric - 8, glass - 4, metal - 8, mud - 1, plants - 1, posters - 7, rock -1, Tar - 2, wall- 13, wood - 6 diversified environment extraordinary comic style about 300 objects above 500 prefabs above 150 props 100 ready made buildings diverse architecture caffes, parks, shops 15 stylish textures, 65 materials You can create a building in almost every shape. The set includes seven prefabs of basic walls and a great deal of elements such as doors, windows and roofs, sufficient for building. What’s more I made a ready made arrangements, thanks to which you can build even faster and comfortably without a need of creating many basic elements. You work in a modular course. Each element was very precisely made on grid in blender with the use of snap function (basic element is 2mx5m). The artistic process can be fastened even more, thanks to snap function built in in Unity. When you click snap an object will move in its place and precisely stick to other elements, without walls enmeshed. Hope you like it!
If you have any questions, please feel free to contact me!
Facebook: http://bit.ly/2tkpcqi
Artstation: http://bit.ly/2tAeBb6 lowpoly city unity3d blender gamedev modular building asset leveldesign poly house home toon cartoon game outdoor architectural street exterior cityscape architectural street street exterior city street cartoon house cartoon city blender asset cartoon building cartoon city city building city street exterior house house exterior modular house
Check a Simple House for free: https://goo.gl/ZAiWm6 Originally created with Blender Units used: Centimeters Create a city in a picturesque Cuba style or a fictitious town from the animation series ‘Hey Arnold!’ The set includes 290 files in FBX format, ready to use in any 3D game engine. All pivots are correctly placed and all meshes are scaled proportionally one to another with frozen transformations, which makes them workable. All fbx files have been remade into prefab without transformation. The set includes 584 prefabs including around 100 ready made buildings real-world size models decorated with elements such as gutters, signs, window bars with various roofs, balconies, windows and many more. Part of the buildings are in performance version without side walls. You can create own buildings, in desired shape, your imaginations is the only limit! The town style is unique not only from the design point of view but also the way of created this (workflow) Creating new prefab buildings is fast and pleasant thanks to precisely made elements, especially made pivots and the opportunities of default snap function of unity 3D In your own 3D graphic programme you can add some basic elements suitabble to my town pipeline, texture using my or own texture atlas and build even more diverse town. UVMap for lightMaps - Yes!
PDF With MindMap - Yes!
LUT files and setup files for stuck - YES!!
LODS - No!
Animation - No!
Characters - No!
Bake light - No! The package does not contain the characters visible in the film. PBR textures: BaseColor, Height, Metallic, Normal, Roughness.
18 Textures: 3 x conrette , 1 x ground, 3 x glass, 3 x metal, 1 x tar, 4 x wood, 3 x fabric
65 materials: conrette - 1, decor - 3, ground - 3, dirt 1, sand -1, grass - 1, fabric - 8, glass - 4, metal - 8, mud - 1, plants - 1, posters - 7, rock -1, Tar - 2, wall- 13, wood - 6 diversified environment extraordinary comic style about 300 objects above 500 prefabs above 150 props 100 ready made buildings diverse architecture caffes, parks, shops 15 stylish textures, 65 materials You can create a building in almost every shape. The set includes seven prefabs of basic walls and a great deal of elements such as doors, windows and roofs, sufficient for building. What’s more I made a ready made arrangements, thanks to which you can build even faster and comfortably without a need of creating many basic elements. You work in a modular course. Each element was very precisely made on grid in blender with the use of snap function (basic element is 2mx5m). The artistic process can be fastened even more, thanks to snap function built in in Unity. When you click snap an object will move in its place and precisely stick to other elements, without walls enmeshed. Hope you like it!
If you have any questions, please feel free to contact me!
Facebook: http://bit.ly/2tkpcqi
Artstation: http://bit.ly/2tAeBb6 lowpoly city unity3d blender gamedev modular building asset leveldesign poly house home toon cartoon game outdoor architectural street exterior cityscape architectural street street exterior city street cartoon house cartoon city blender asset cartoon building cartoon city city building city street exterior house house exterior modular house
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