Battle Hammer 02 All PBR Unity UE V-Ray Textures Included 3d model
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Battle Hammer 02 All PBR Unity UE V-Ray Textures Included

Battle Hammer 02 All PBR Unity UE V-Ray Textures Included

by CG Trader
Last crawled date: 1 year, 6 months ago
Photorealistic 3D model of Battle Hammer 02, This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc. File formats: Maya, Blender, OBJ, FBX, DAE. Game-ready - perfectly fits for Unity and Unreal Features: -Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
- Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs.
-No extra plugins are needed for this model.
-Units: meters.
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows Texture Maps and Resolutions
PBR - Metallic and Specular Maps Basecolor (4096*4096) , (2048*2048) & (1080*1080) Diffuse (4096*4096) , (2048*2048) & (1080*1080) AO (4096*4096) Roughness (4096*4096) , (2048*2048) & (1080*1080) Glossiness (4096*4096) , (2048*2048) & (1080*1080) Metallic (4096*4096) , (2048*2048) & (1080*1080) -Height (4096*4096) , (2048*2048) & (1080*1080) Specular (4096*4096) , (2048*2048) & (1080*1080) NormalDirectX (4096*4096) , (2048*2048) & (1080*1080) NormalOpenGl (4096*4096) , (2048*2048) & (1080*1080) Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows AlbedoTransparent (4096*4096) , (2048*2048) & (1080*1080) MetallicSmoothness (4096*4096) , (2048*2048) & (1080*1080) SpecularSmoothness (4096*4096) , (2048*2048) & (1080*1080) Normal (4096*4096) , (2048*2048) & (1080*1080) Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows Basemap (4096*4096) , (2048*2048) & (1080*1080) MaskMap (4096*4096) , (2048*2048) & (1080*1080) Specular(4096*4096) , (2048*2048) & (1080*1080) Normal (4096*4096) , (2048*2048) & (1080*1080) Texture Maps for V-Ray Metallic Textures BaseColor (4096*4096) Roughness (4096*4096) Metallic (4096*4096) Normal (4096*4096)
-Height (4096*4096) Texture Maps for Maya Arnold AI Standard Textures BaseColor (4096*4096) Roughness (4096*4096) Metallic (4096*4096) Normal (4096*4096)
-Height (4096*4096) UE4 Packed Basecolor (4096*4096) & (2048*2048) , (1080*1080) Normal (4096*4096) & (2048*2048) , (1080*1080) OcclusionRoughnessMetallic (4096*4096) , (2048*2048) & (1080*1080) Originally created with Blender 2.9. No 3rd party plugins are required. PolyCount Without Subdivision
Vertices - 7173
Faces - 6376
Tris - 12628 The units used in this project are,
Unit System: Metric
Length: Meters
Rotation: Degrees We assure the premium quality for the best price
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