Basemesh Male Shape 3d model
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Basemesh Male Shape

Basemesh Male Shape

by CG Trader
Last crawled date: 1 year, 10 months ago
Basic human topology. Quads only. Great starting point for character sculpting and rigging. Features: Clean topology with unwrapped UV's Mouth geo is part of a skin geo. Other body parts (teeth, nails, eyes ect.) are separated objects Skin geo has 6 UDIM tiles. Other parts are unwrapped on 1 tile each Hairs and eyebrows have no UV's (for demonstration puprose only) Polygrouped by UV islands Geometry: Skin / 17978 polygons Teeth / 1536 polygons Tongue / 378 polygons Nails / 1040 polygons Eyes / 1820 polygons each Eye corneas / 896 polygons each Hairs & eyebrows (for demonstration purpose only) Files: Zbrush project file (.zpr) Zbrush tool file (.ztl) OBJ files for each geo FBX file (all in one) human topology basemesh male sculpting character zbrush body base anatomy woman humanoid man

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