Antennarius rigged low poly 3d model
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Antennarius rigged low poly

Antennarius rigged low poly

by CG Trader
Last crawled date: 1 year, 10 months ago
Antennarius fish, also known as frogfish, anglerfish, angler or fishing frog. The model is asymmetrical in the details of the mesh and textures. Designed for close-up and animation. Full rigged and easy to use. Animation included. Interchangeable and customizable textures, which can be combined for a wider variety of finishes. Sponges and background included. Also available without rig. Units of file: centimeters. Size in centimeters: 20.3 (X axis), 44.0 (Y axis), 21.5 (Z axis). Real world scale. (1,1,1). Focused on the origin. TOPOLOGY Two objects with a mesh manifold each (antennarius and sponge). 100% quads: 12,624 quads antennarius and 906 sponge. 12,626 vertices antennarius and 908 sponge. 25,248 edges antennarius and 1,812 sponge. Subdividable topology. Clean edge flow. No isolated vertices. No coincident vertices. No coincident/coplanar faces. No faces intersected. No faces distorted more than 45 degrees. No loss geometry. No poles with more than 5 edges. RIG Armature of 196 bones (101 animated bones, placed on layer 1). The bones are replaced by shapes, with forms and color guidance. Without constraints. Rig instructions and animation included. The rod has an IK / FK system controlled with a property. UVMAP AND TEXTURES Normal outward. UV without overlapping. All images are asymmetrical from 4096x4096 px. The yellow textures are original and hand painted. The pink are based on this image: https://commons.wikimedia.org/wiki/File:Frogfish_ocellated.jpg Four interchangeable and combinable materials, with seventeen textures in total, (3 of them optional) for the antennarius. Two materials with 8 textures (2 of them optional) for the sponge. One material for the ground and another for the background with a texture each. Included .pdf file with instructions for the mixer material. Optional textures are available in an additional .zip file. Material Antennarius_Yellow (with spots): antennarius_yellow_diffuse.png antennarius_yellow_specular.png antennarius_yellow_bump.png antennarius_alpha.png (Common in all materials) antennarius_yellow_normal.png (OPTIONAL) Material Antennarius_Yellow_Base (without spots): antennarius_yellow_base_diffuse.png antennarius_yellow_base_specular.png antennarius_yellow_base_bump.png antennarius_yellow_base_normal.png (OPTIONAL) Material Antennarius_Yellow_Mixer (with spots of different intensity of color in different areas): antennarius_yellow_mix_1.png (Can be used alone or mixed with the other texture mix to determine the areas with the most color intensity). antennarius_yellow_mix_2.png (Same as above). Material Antennarius_Pink: antennarius_pink_diffuse.png antennarius_pink_specular.png antennarius_pink_base_bump.png antennarius_pink_extra_bump.png antennarius_pink_bump.png antennarius_pink_normal.png (OPTIONAL) Material Sponge_Yellow: sponge_yellow_diffuse.png sponge_yellow_specular.png sponge_yellow_bump.png sponge_yellow_normal.png (OPTIONAL) Material Sponge_Pink: sponge_pink_diffuse.png sponge_pink_specular.png sponge_pink_bump.png sponge_pink_normal.png (OPTIONAL) Material Ground: ground_normal.png Material Background: background_diffuse.png PREVIEWS The images of the mesh and bones are in orthographic view. Renders with the Blender internal engine. All without post production. The FBX file is exported from Blender 2.78 (-Z Forward, Y Up) and may need some adjustment (textures and bones). frogfish anglerfish antennarius angler fishing frog fish walker fish realistic sea reef manifold low poly real time rigged rig animated sponge ocean customizable texture animals animated animals animated fish fish fish realistic animals

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