CG Trader
3D Human Skull
by CG Trader
Last crawled date: 1 year, 7 months ago
**FEATURES: * -Anatomically accurate, the model was created on the basis of medical references -High quality polygonal model -Includes: Skull, Teeth and Mandible jpg
-UV unwrapped -UDIM workflow -Manageable displacement scale
-Textured with high resolution Displacement(.exr) and Diffuse(.jpg) maps, 8k (8192x8192) ------------------------------------------------------------------------------------------------------------------------------------------------------ **READ CAREFULLY: * (!) Environment models, Animations and Lighting setup, are not included (!) Preview images were rendered with Arnold ( ! ) The workflow intended for rendering this asset involves the use of Diffuse and Displacement maps. The Normal maps are optional (!) The shader used is the Arnold standard shader with Displacement and Diffuse maps (!) Maya file is compatible with Maya 2018 and higher (!) The native file was created in maya 2022 (!) In previous versions (2018+), warnings will appear due to missing features (!) If you are using Maya 2017 and below, you can still work with model and textures importing them from scratch in a new Maya scene with new shader (!!) Environment models, Animations and Lighting setup, are not included. (!!) The promotional video is for demonstration purposes ony. It serves only to demonstrate how the model can be used in production. ------------------------------------------------------------------------------------------------------------------------------------------------------ **FILE FORMATS: * -Scene : Maya Binary .mb -Textures : Displacement 8k (exr) | Normal 8k () Diffuse 8k (Jpg) -Model : Obj | Fbx skull anatomy human head bone skeleton cranium medical science mandible jaw teeth halloween character anatomical spine skeletal maxilla horror
-UV unwrapped -UDIM workflow -Manageable displacement scale
-Textured with high resolution Displacement(.exr) and Diffuse(.jpg) maps, 8k (8192x8192) ------------------------------------------------------------------------------------------------------------------------------------------------------ **READ CAREFULLY: * (!) Environment models, Animations and Lighting setup, are not included (!) Preview images were rendered with Arnold ( ! ) The workflow intended for rendering this asset involves the use of Diffuse and Displacement maps. The Normal maps are optional (!) The shader used is the Arnold standard shader with Displacement and Diffuse maps (!) Maya file is compatible with Maya 2018 and higher (!) The native file was created in maya 2022 (!) In previous versions (2018+), warnings will appear due to missing features (!) If you are using Maya 2017 and below, you can still work with model and textures importing them from scratch in a new Maya scene with new shader (!!) Environment models, Animations and Lighting setup, are not included. (!!) The promotional video is for demonstration purposes ony. It serves only to demonstrate how the model can be used in production. ------------------------------------------------------------------------------------------------------------------------------------------------------ **FILE FORMATS: * -Scene : Maya Binary .mb -Textures : Displacement 8k (exr) | Normal 8k () Diffuse 8k (Jpg) -Model : Obj | Fbx skull anatomy human head bone skeleton cranium medical science mandible jaw teeth halloween character anatomical spine skeletal maxilla horror
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