Artstation

Wiz - Konosuba Anime - 3D Model Blender
by Artstation
Last crawled date: 2 years, 7 months ago
character from the anime
.
In blend format, for Blender v2.8 - v3.1. EEVEE renderer, with nodes, material toon shader.
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● Folder with all textures in .tga Format.
● .blend file with the complete 3D Model.
● Full body, no deleted parts.
● Individual Hair, separated from the body.
● Pieces of Clothing, separated from the body. (Individuals, Can be removed)
● Complete RIG, with all bones for movement. (Metarig Rigify Armature)
● Materials configured with nodes.
● UV mapping.
● Textures embedded in the .blend file.
● Modifiers. (Subdivide, Solidify and Outline for contours)
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Textures of the body and clothes with a resolution of 4000 x 4000 pixels. Eyes textures with a resolution of 2000 x 2000 pixels.
It does not contain an FBX file, but it can be exported in several formats.
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● Vertices: 26.556 | Edges: 54.845 | Faces: 28.371 | Triangles: 53.222 | Objects: 13 | Memory: 217.5 MiB | VRAM: 0.9
● Vertices: 106.298 | Edges: 212.710 | Faces: 106.494 | Triangles: 212.988 | Objects: 13 | Memory: 239.9 MiB | VRAM: 1.0
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
.
In blend format, for Blender v2.8 - v3.1. EEVEE renderer, with nodes, material toon shader.
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
● Folder with all textures in .tga Format.
● .blend file with the complete 3D Model.
● Full body, no deleted parts.
● Individual Hair, separated from the body.
● Pieces of Clothing, separated from the body. (Individuals, Can be removed)
● Complete RIG, with all bones for movement. (Metarig Rigify Armature)
● Materials configured with nodes.
● UV mapping.
● Textures embedded in the .blend file.
● Modifiers. (Subdivide, Solidify and Outline for contours)
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Textures of the body and clothes with a resolution of 4000 x 4000 pixels. Eyes textures with a resolution of 2000 x 2000 pixels.
It does not contain an FBX file, but it can be exported in several formats.
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
● Vertices: 26.556 | Edges: 54.845 | Faces: 28.371 | Triangles: 53.222 | Objects: 13 | Memory: 217.5 MiB | VRAM: 0.9
● Vertices: 106.298 | Edges: 212.710 | Faces: 106.494 | Triangles: 212.988 | Objects: 13 | Memory: 239.9 MiB | VRAM: 1.0
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬