Thingiverse
Vulture Skull (ish) by mstewmakes
by Thingiverse
Last crawled date: 4 years, 7 months ago
Playing with modeling more organic shapes in SolidWorks. I know it would be easier in other programs but I'm stubborn and figured I'd learn something from it.
The design is a combination of features from skull images and a vulture head with skin, so it's not anatomically correct in either case. Still, looks cool when cleaned up and any imperfections add to the texture of the "undead vulture" skin.
I had better luck printing this with Replicator G (linear fill) than Makerbot Desktop.
Rafts: On
Supports: On (though minimal)
Material: Black PLA, 200C
The design is a combination of features from skull images and a vulture head with skin, so it's not anatomically correct in either case. Still, looks cool when cleaned up and any imperfections add to the texture of the "undead vulture" skin.
I had better luck printing this with Replicator G (linear fill) than Makerbot Desktop.
Rafts: On
Supports: On (though minimal)
Material: Black PLA, 200C
