3dExport
Violet Rig Ver2
by 3dExport
Last crawled date: 1 year, 10 months ago
This is a model of a Violet Ver:3 (Cartoon character) Originally created with Maya 2018 || USAGE || This model was designed for use as a real-time asset in a [videogame or simulation] This model is suitable for use in [broadcast, high-res film , advertising, design visualization, forensic presentation, etc.] || SPECS || This model contains 11 separate objects This model contains 41216 polygons with TurboSmooth OFF This model contains Arnold standard materials for Arnold render and Maya standard defalt materials for software render 1.Body ( var:12382) 2.Eyes(Left Eye,Right Eye ( Var:2440) 3.Hair ( Var:17276) 4.Mouth(Lower Teeth ,Upper Teeth , Toung) (Var:2951) 5.T-Shirt (Var:3032) 6.Skirt ( var:832) 7.Shooe (Var:1332 ) 8.Belt (Var:2122) || PRESENTATION IMAGES || There are extra elements in the preview images that are not included in the file. All preview images are rendered with Arnold render No Photoshop or compositing used, Product is ready to render out-of-the-box. Preview Images are rendered using the Maya 2018 .. 5.0.1.0 version of the Arnold renderer. and Maya 2018 software render If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails. Included with this download is a file that lists the render settings needed to produce images that match the thumbnails. This file includes information on lighting placement, exposure control and render settings. || TEXTURES || Total 13 texture file Maya 2018 Arnold Render 4096x4096 JPG (5) - Body (Color,Bump,SSL,SSLColor,Glossy ) 800x800 JPG (1) - Jaw (Color ) 1024x1024 JPG (3) - eyes (Color, Normal,Specular) 800x800 JPG (1) - Toung (Color ) 1024x1024 JPG (2) - Shooe (Color,Glossy) 4096x4096 JPG (1) - Body (Color) woods_4k.hdr for skydoom light .. Total 10 texture file Maya 2018 Software Render 4096x4096 JPG (3) - Body (Color,Specular,Bump ) 800x800 JPG (1) - Jaw (Color ) 1024x1024 JPG (2) - eyes (Color,Specular) 800x800 JPG (1) - Toung (Color ) 1024x1024 JPG (2) - Shooe (Color,Specular ) 4096x4096 JPG (1) - Body (Color) All textures are created from original photographs or drawings || GENERAL || Units used: Centimeters. Model is 188 centimeters tall. Scene objects are organized by layers / groups No third-party renderer or plug-ins needed to use this product. || ANIMATIONS || Splines (splines, necks,) Arms Legs FK Chains (fingers, tails, spines) Heads Look-Ats (eyes) facial expression rig prepare with bland shape and bone rig that is link with morph target head ... Poses included with this file are keyframe 1,2,3,4,5,6,7,8 Keyframe 1 for nutral pose 2nd file nutral pose no keyframe The rigging of this file is done using custom rigging controls The skinning in this file is done using Skin modifier || ADDITIONAL NOTES || all texture pack include (TexturePack.rar) VioletMorphTarget.ma for morph traget head edit ... Obj,FBX file format does not have textures/materials applied and will not render like the preview images.
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