CG Trader

Vintage Mainframe Computer
by CG Trader
Last crawled date: 3 years ago
Vintage mainframe computer from lates 50’s to early 70s era. This asset is game ready, uses as few polygons and vertices where possible, omitting polygons when not seen e.g back and bottom of the base. Model has been built to real world scale. File Formats: unitypackage, FBX, OBJ Animation: N/A Asset ID: ls-pr-cpu-a Polygons: 262 Vertices: 452 Animated: No UV Mapping: Yes. Has a single UV Map Channel. Unwrapped UVS: Non-overlapping Low Poly(game-ready): Yes Textures: Albedo, Ambient Occlusion, Emission, Metallic/Glossiness/Reflection, Normal Max Texture Size Included: 2048 x 2048 @ xxx px/cm texel density Optimal Texture Size (Ideal for performance): 1024 x 1024 @ 2.56 px/cm texel density Unity: Exported as a Unity Package, with URP. This can easily be converted to HDRP with Unity via Edit > Render Pipeline > HD Render Pipeline > Upgrade Project Materials. Generate Lightmaps UV’s is on and 1 Unity unit = 1 metre. Other game engines / applications: The FBX files and textures can easily be used with the Unreal Engine or 3D applications which support FBX. The models use few materials and textures and should be easy to create your own materials and assign the textures. ibm 1401 computer mainframe retro vintage server cpu game unity mobile electronics 50s 60s 70s retro computer