Blend Swap

TWENTY NORMAL MAP AND MAKE HIS OWN IMAGES
by Blend Swap
Last crawled date: 7 years, 8 months ago
Normal map fact you can realize you even your own Normal map.
1- add image as plane
2- subdivise (100)
3- add displace - new texture- texture coordinate UV- strength 0.03
4- texture displace add image
5- subsurf 2 smooth
6- apply displace and subsurf
7- UV/image editor: new image
8- Render-bake / bake type Normal space objet
9- Bake
1- add image as plane
2- subdivise (100)
3- add displace - new texture- texture coordinate UV- strength 0.03
4- texture displace add image
5- subsurf 2 smooth
6- apply displace and subsurf
7- UV/image editor: new image
8- Render-bake / bake type Normal space objet
9- Bake