Triceratops Tribute - 8K 3d model
Warning. This content is not moderated and could be offensive.
smoke
3dmdb logo
3dExport
Triceratops Tribute - 8K

Triceratops Tribute - 8K

by 3dExport
Last crawled date: 1 year, 9 months ago
Triceratops Tribute - 8K [video=https://youtube.com/shorts/5ggTLqcM1BM?feature=share] The Triceratops is one of the most famous dinosaurs, a dangerous herbivour that could attack if threatened. It was a three horned animal, and could weigh up to 5 tons. This one really resembles the ones in the movies. """""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" Clean topology; Mesh subdivision; Real World Scale - around 2.3 m height; Large 8192 pixel diffuse, normal and bump maps; (ambient occlusion map included) 1958 animation frames; Complete Rig; Forward and Spot on long loop walking animation provided, as well as: loop iddle, loop attack, fight, demise, run. Naming convention; Layer management; Reference objects for better animation experience; 3ds max 2020 and 2017 native files; MAX, FBX, OBJ and ABC formats provided. """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" Body, eyes, tongue, nails and hornes have a total of 74953 faces and 67815 vertices without mesh subdivision. """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" The model has maps for 5 different parts: body; horns, spikes and nails; eyes; eye-lids; tongue """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" FBX, ABC and OBJ format NOTES: The OBJ format only has the meshes and mapping coordinates - applied maps will appear in place. It has no functioning rig, or animation or deformation. The FBX format has meshes and mapping coordinates and all animation, but every frame is keyed and the rig is very limited - controllers lose their use, but bones can be rotated. The ABC (alembic) format is very much like the FBX one but it opens without errors in blender. It appears to not have any bones or rig or keyframes, but the meshes are completely skin animated, as if they had bones. The horns and nails are not saved here because they got wacky and out of place, since they are separate objects. You will need to import them from the other format files and then link them to your bone system. Maps for obj, fbx and ABC model are inside max folder. """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" FINAL NOTES: Rendered and Mapped according to Default Scanline Renderer. For even greater realism and image motion improvement another Renderer can be used. Map Values are set in place in 3ds max, but for other softwares it may be useful to know that, in max: Body mesh subdivision should be 0 or 1, and is enough, or it will slow down the machine. Other value adjustments in each map will depend on each software used, but I would recommend not to exagerate. In 3ds max, the model opens with gamma 2.2, and the normal map should be opened or imported with "override 1" option and not "automatic". In the color (diffuse) map I use no material blur. Plus a few simple instructions when file is opened. You can download and watch full animations. Support is always available should you have any question or complaint. triceratops stegosaur brachiosaur brachiosaurus REX rex trex Trex TREX dinosaur animal reptile jurassic park raptor Tyrannosaurus Tyrannosaur sauropod carnotaur character Alien history historic beast ancient creature monster mesozoic cretaceous carnotaur character [video=https://youtube.com/shorts/1RaaDzzFP48?feature=share][video=https://youtube.com/shorts/nds612LMCl8?feature=share][video=https://youtube.com/shorts/W7qdE37Lb2Y?feature=share][video=https://youtube.com/shorts/fpCAOBPIpBg?feature=share][video=https://youtube.com/shorts/uCf7N1Ohm4s?feature=share]

Tags