GrabCAD
Transformer Lumia820 gamepad
by GrabCAD
Last crawled date: 1 year, 11 months ago
There's more than meets the eye.
.
.
Special thanks to http://grabcad.com/juraj.sk-1 for his model: http://grabcad.com/library/computer-mouse-nx8-0
...can't wait for the transformation, uploads are readied...
Step file finally uploaded!
The ergonomic functionality of the casing accessories such as the configurable and programmable tactile keypad and solar cell array in back-to-back position as one casing protective cover assembly would also complement a gamepad configuration as part of its interlocking components. With this gaming setup, the keypad serves as an extended feature of the gamepad buttons, levers/triggers and joysticks and is easily reached by the fingers. (After this, who can say you cannot send texts amidst gamepad flurry?)
When folded back, the gamepad would serve as wireless computer mouse with wireless charging capability, yet exceeding the functionality of high-end computer mouse. As central tracking laser is challenging for this kind of splitting computer mouse, two side lasers are instead used with one or more functions added to regular computer cursor due to the innate ability to sense that the computer mouse is twisted while being moved. (Probably this functionality will set a trend in future gaming mouse without much increase in cost.) As for me, I want the regular cursor to swerve much faster upward to the left or right--where most icons and menus are located--in response to the mouse twist.
The two tucked joysticks in folded position will serve as mouse controls too. One projecting joystick rim will now serve as scroll button with the functionality of a joystick's diagonal capability. (Perhaps the user can now control both vertical and horizontal document scroll bars in just a flick.) The other joystick may be configured to sense the mouse acceleration movements to serve as gesture menu select and also function as cursor movement control when the mouse is held up in the air.
When the gamepad is folded into a mouse, the four curved, forward buttons will then serve as quick-access programmable mouse buttons (best for custom pop-up menus), not that they are easily reached by the fingers but because they can be readily bumped in quick succession at a flat object such as a book at the front of the mouse, and pressed at an angle for a nifty button select.
With the doughnut depression built into this gamepad, a steering-wheel feel can be easily configured with the trigger tucked upward but with a slight, springy protrusion to serve as racing-wheel lever controls so the gamer can enjoy the racecar steering experience without the bulky components of ordinary steering-wheel gaming gadgets. Together with the pivot framing attachment, the gamepad can mimic the real steering wheel.
The casing plastic hinge clip can be positioned horizontally or vertically along the sides such that the assembly can be configured in a lot of ways. The user can choose a wider or narrower set-up with the horizontal casing position having room for another phone for a bigger tandem-screen gaming. With this, your mate's identical cell cannot stay idle beside you for too long.
When the cover is folded backward, the phone user can enjoy the qwerty layout without the limiting space and usability of traditional keypad layout consuming some viewing space but with the freedom and ease of touch typing. The user can also customize the keypad characters without having to change physically the keyboard layout because a trainer (or preview) faded background of his intended layout is displayed in the screen to aid in clicking the appropriate keys. So even a Dvorak keyboard layout can be used, as the actual printed key characters are hidden from sight anyway.
Actual typing method mentioned above is having the phone pressed between the palms and then the fingers behind will assume the normal touch typing position while the thumbs access the screen menus, not just a regular "space" key provided by traditional keyboards.
(Note: Not yet depicted in the model are the electronic components and the retractable and sliding electrical contacts of the mating surfaces.)
Clarification on how the two joysticks will transform into a versatile scroll button and an acceleration, vibration and gravity sensor:
When the joysticks will be tucked in between while the gamepad is being transformed into a mouse, the joystick levers will be attached to a rotatable receptacle to be normally held horizontally on a rotary insert. A proximity switch will also be depressed so that the heavy body of the joysticks will be released from their grippers. So, the heavy main bodies will be held nearly horizontal by internal springs and, in this floating position, are slightly deflected downwards by the gravity while the joystick levers are rigidly held horizontally. So they will sway at the slightest movement of the mouse due to inertia and gravity. The joystick that function as a scroll botton will have its body further held by outside springs so it will not be affected by the mouse movement.
.
.
Special thanks to http://grabcad.com/juraj.sk-1 for his model: http://grabcad.com/library/computer-mouse-nx8-0
...can't wait for the transformation, uploads are readied...
Step file finally uploaded!
The ergonomic functionality of the casing accessories such as the configurable and programmable tactile keypad and solar cell array in back-to-back position as one casing protective cover assembly would also complement a gamepad configuration as part of its interlocking components. With this gaming setup, the keypad serves as an extended feature of the gamepad buttons, levers/triggers and joysticks and is easily reached by the fingers. (After this, who can say you cannot send texts amidst gamepad flurry?)
When folded back, the gamepad would serve as wireless computer mouse with wireless charging capability, yet exceeding the functionality of high-end computer mouse. As central tracking laser is challenging for this kind of splitting computer mouse, two side lasers are instead used with one or more functions added to regular computer cursor due to the innate ability to sense that the computer mouse is twisted while being moved. (Probably this functionality will set a trend in future gaming mouse without much increase in cost.) As for me, I want the regular cursor to swerve much faster upward to the left or right--where most icons and menus are located--in response to the mouse twist.
The two tucked joysticks in folded position will serve as mouse controls too. One projecting joystick rim will now serve as scroll button with the functionality of a joystick's diagonal capability. (Perhaps the user can now control both vertical and horizontal document scroll bars in just a flick.) The other joystick may be configured to sense the mouse acceleration movements to serve as gesture menu select and also function as cursor movement control when the mouse is held up in the air.
When the gamepad is folded into a mouse, the four curved, forward buttons will then serve as quick-access programmable mouse buttons (best for custom pop-up menus), not that they are easily reached by the fingers but because they can be readily bumped in quick succession at a flat object such as a book at the front of the mouse, and pressed at an angle for a nifty button select.
With the doughnut depression built into this gamepad, a steering-wheel feel can be easily configured with the trigger tucked upward but with a slight, springy protrusion to serve as racing-wheel lever controls so the gamer can enjoy the racecar steering experience without the bulky components of ordinary steering-wheel gaming gadgets. Together with the pivot framing attachment, the gamepad can mimic the real steering wheel.
The casing plastic hinge clip can be positioned horizontally or vertically along the sides such that the assembly can be configured in a lot of ways. The user can choose a wider or narrower set-up with the horizontal casing position having room for another phone for a bigger tandem-screen gaming. With this, your mate's identical cell cannot stay idle beside you for too long.
When the cover is folded backward, the phone user can enjoy the qwerty layout without the limiting space and usability of traditional keypad layout consuming some viewing space but with the freedom and ease of touch typing. The user can also customize the keypad characters without having to change physically the keyboard layout because a trainer (or preview) faded background of his intended layout is displayed in the screen to aid in clicking the appropriate keys. So even a Dvorak keyboard layout can be used, as the actual printed key characters are hidden from sight anyway.
Actual typing method mentioned above is having the phone pressed between the palms and then the fingers behind will assume the normal touch typing position while the thumbs access the screen menus, not just a regular "space" key provided by traditional keyboards.
(Note: Not yet depicted in the model are the electronic components and the retractable and sliding electrical contacts of the mating surfaces.)
Clarification on how the two joysticks will transform into a versatile scroll button and an acceleration, vibration and gravity sensor:
When the joysticks will be tucked in between while the gamepad is being transformed into a mouse, the joystick levers will be attached to a rotatable receptacle to be normally held horizontally on a rotary insert. A proximity switch will also be depressed so that the heavy body of the joysticks will be released from their grippers. So, the heavy main bodies will be held nearly horizontal by internal springs and, in this floating position, are slightly deflected downwards by the gravity while the joystick levers are rigidly held horizontally. So they will sway at the slightest movement of the mouse due to inertia and gravity. The joystick that function as a scroll botton will have its body further held by outside springs so it will not be affected by the mouse movement.
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