CG Trader
TO220 case
by CG Trader
Last crawled date: 3 years, 9 months ago
Low poly model of transistor, thyristor or integrated circuit in TO220 case.
Built with Maya 7, clean topology, no N-gons.
UV mapped, unwrapping done with no overlapping, rendered with V-ray (ver. 1.5) renderer in 3ds Max, render scene included. Basic blinn materials with Layered Textures node in Maya file.
Maya 7 (.ma, .mb), OBJ (.obj with .mtl), 3ds Max 2009 (.max) and Autodesk FBX (.fbx) format included.
FBX and OBJ are directly exported from Maya.
Polygons: 185 quads/ 328 triangles
Vertices: 172
Textures included in TO220_textures.zip file:
-1024×1024 pixels .jpg opacity (transparent) map for label, 2 versions
-1024×1024 pixels .jpg diffuse (color) map, 2 versions - not used
-1024×1024 pixels .psd working map - if you need to change label or make another texture (see thumbs).
Built with Maya 7, clean topology, no N-gons.
UV mapped, unwrapping done with no overlapping, rendered with V-ray (ver. 1.5) renderer in 3ds Max, render scene included. Basic blinn materials with Layered Textures node in Maya file.
Maya 7 (.ma, .mb), OBJ (.obj with .mtl), 3ds Max 2009 (.max) and Autodesk FBX (.fbx) format included.
FBX and OBJ are directly exported from Maya.
Polygons: 185 quads/ 328 triangles
Vertices: 172
Textures included in TO220_textures.zip file:
-1024×1024 pixels .jpg opacity (transparent) map for label, 2 versions
-1024×1024 pixels .jpg diffuse (color) map, 2 versions - not used
-1024×1024 pixels .psd working map - if you need to change label or make another texture (see thumbs).
