Tile Materials Pac 3d model
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Tile Materials Pac

Tile Materials Pac

by CG Trader
Last crawled date: 1 year, 8 months ago
A set of file materials with several color options and maps of normals and heights. -- Technical Details for Textures Pack: Features: 8 BaseColor options for tiles 8 Tiles options 1 Glass Block Material Textures: 55 Texture Sizes: 4096x4096 only Maps for PBR materials: BaseColor, Normal, Height, Roughness, AmbientOcclusion, ORM Special Maps: Opacity for Glass Block Material All materials imply a completely black metallic map Separate ORM Maps for all Materials (Packed in one texture - Occlusion, Roughness, Metallic) -- Technical Details for Substance Designer files: Soft version: Substance Designer 11.3.0 -- Technical Details for Unreal Engine: Unreal Versions Supported: 4.20 and later Features: PBR Materials Maps Occlusion, Roughness, Metallic are collected in ORM packages 3 basic materials, the rest are configurable instances 65 Tile Materials variants with tessellation and the same amount without it 9 color options and 8 options for normals and heights Texture Sizes: 16 - 2x 1024 - 1x 4096 - 36x Number of Textures: 39 Number of Materials: 4 Number of Material Instances: 131 Number of Meshes: 2 Supported Development Platforms: PC, Console Supported Target Build Platforms: Windows -- Technical Details for Unity: 66 PBR Materials 45 Texures Texture Sizes: 45x 4096*4096 Textures Maps: BaseColor, Normal, Metallic, Roughness, Height, Ambient Occlusion 3 Meshes textures naterials substancedesigner substance designer unrealengine pbr 4k architecture realistic tile glass industrial game gameready tiles material4k urban architectural architectural textures

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