-rigging (3dsmax biped );
-photorealistic fur created using `hair and fur` max9 modifier; (3dsmax9 and above)
- map size : 2048x2048 for the fur,
- map size : 512x512 for the knot.
- light setup.
The .zip file included all formats, textures and renders of the teddy bear.
The fur woks only in .max file. The .3ds, .FBX, .OBJ does not have fur, but still have uv mapping for the base color which is inclded in this file.