CG Trader

Synchronize Shape - Script for Maya
by CG Trader
Last crawled date: 3 years ago
You want to have a normal Maya life but bad-named nodes come in your way and you do not want to rename them time-consuming? This will help you! Easy to use and does not require any type of installation, just run the script. By running this script while having at least 1 object or transform node selected, Maya will rename its shape node after its transform node and adds the suffix 'Shape'. Restriction: It is not allowed that there are more than 1 shape with a unique name(normally this should not be a problem, except you rename by hand). Tested in Maya 2016, 2017 and 2018. If there are any problems or bugs, just email me. Hope it helps! :) schocki maya python shape synchronize synchronizeshape scripts plugins scripts plugins vfx rename name help convention naming synchro shapes