3dExport
Steel Key
by 3dExport
Last crawled date: 1 year, 11 months ago
3d model is low poly and game-ready. Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) ~ 5,5 x 2,3 x 0,2 cm. Polygons - 445 /Triangles - 810 /Vertices - 405 The model consists only of quadrangles and triangles. Formats: - .blend (Mesh + material (Principled BSDF) + Textures PBR - Roughness/Metallic) - Blender (ver. 3.1.0) - .max (Mesh + material (Vray 3.20.03) (.mat) + Textures Specular/Glossiness) 3ds Max 2015. - .tbscene (2 versions of the scene triangulated and regular mesh, Mesh + Textures PBR),(Marmoset Toolbag 3 scene). - .FBX (Mesh + material(Default Scanline) + Textures),(exported from 3ds Max 2015). - .obj (Triangulated, Mesh + material(Default Scanline) + Textures), (exported from 3ds Max 2015). - .glb (Triangulated, Mesh + Textures PBR (compressed in format)),(exported from Marmoset Toolbag 3). - .gltf ( Triangulated, Mesh + Textures PBR - .jpg ) ,(exported from glTF Tools Visual Studio Code). - .unitypackage (Triangulated, Mesh + Textures - .tga),(exported from Marmoset Toolbag 3). - .spp (Substance Painter Project ver. 2020.1.1 (6.1.1) ). - .zip (folder textures, PBR Roughness/Metallic) - .zip (folder textures, PBR Specular/Glossiness) - .zip (folder textures, textures baked from a high poly model) Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons). Textures game-ready (2048x2048 .PNG ) - PBR Roughness/Metallic: BaseColor, Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures PBR one set for the whole model,5 PNG Files - 8bit). Optional Textures game-ready (2048x2048 .PNG ) - PBR Specular/Glossiness: Diffuse, Specular, Glossiness, Normal. (Textures PBR Specular/Glossiness one set for the whole model,4 PNG Files - 8bit). Optional Textures baked (Additional textures baked from a high poly model), ( 2048x2048 .Psd ) - Curvature, Normal, Normal (Object), Height, Position, Thickness, Material ID, AO(Ambient occlusion). Rendered in Blender Cycles - first 5 images. Rendered in vray 3.20.03 - 1 image. Rendered in Marmoset Toolbag 3 - all other images.
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