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![Star Wars - Tie-Wing Heavy bomber "Bearsloth" Ugly - Remix by Tse_Tso](/previews/8120401.jpg)
Star Wars - Tie-Wing Heavy bomber "Bearsloth" Ugly - Remix by Tse_Tso
by Thingiverse
Last crawled date: 3 years, 5 months ago
Author's notes
This is my attempt to design a heavy bomber / fighter based on TIE and X-Wing T65 star-fighters. Obviously it's an Ugly. It's here to fulfill a particular role made vacant after the Clone Wars - the role of a heavy bomber / fighter. It goes in the line of PTB-625 and NTB-630 bombers, since MG-100 StarFortress SF-17 was found out to be a pure form of disappointment it has noting to do with it. For my inspiration in modern day military I looked in the performance and designs of MIG-25 Foxbat, one of the fastest interceptors of all time. I took a great time studying Star Wars fighters stats, particularly those of different TIE fighters and X-Wing T65 and adjusted the design and the lore to fit in the line of those and other space ships. Some players may find it overpowered, that is on some occasion due to it's strong shields, powerful engines and multiple torpedo launchers. The high stats will come with penalty points for down time, cost and in total there are only 3 units produced. This bomber is in no way going to win the war, it's just a curiosity turn made by mechanics to explore the scarce availability of advanced imperial technology.
Scaled to 1:50 and 1:48.
Not sliced yet, but feel free to slice it up to your preference.
Landing gear can be printed separately and attached to the bottom.
Some of the calculations are based on the following material:
https://starwars.fandom.com/wiki/T-65_X-wing_starfighter/Legendshttps://starwars.fandom.com/wiki/TIE/D_Defenderhttps://starwars.fandom.com/wiki/TIE/IN_interceptor/Legendshttp://www.galacticempiredatabank.com/TIEInterceptor.htmlhttp://www.st-v-sw.net/STSWvolumetrics.html#mozTocId967234https://starwars.fandom.com/wiki/Bearsloth
Designing a spaceship even on paper is not an easy task :)
The Lore
Somewhere after 3 ABY, Rebel forces acquired a TIE Defender to study it's performance. Pilots and mechanics together were impressed by the new fighter, it's speed, it's shields, it maneuverability were all much superior to standard TIE fighter and even superior to the TIE Interceptor (which was unshielded and without hyperdrive). Indeed, imperial technology was more advanced. If that fighter was produced and deployed in numbers it will make the dogfight obsolete and will render all of X-Wing types under-performing. A new strategy was needed rather than a new fighter.
A young and talented mechanic came to the idea to combine Imperial and Rebel technology in what he called "the winning bid" and "the change". That bold young person, Andral Brask, was the chief mechanic of Lucrehulk Prime, the flight school of General Hera Syndulla. His assistant at the time was Maya Wixer who would later on go and specialize in technology espionage. Andral will personally make all welds while Maya will inspect them with scanner to be sure that the new design is robust and reliable. Many other mechanics and specialists will contribute to the project as well. At first the general was skeptic but once she looked at the calculations she was more than convinced. The hardest part of the project was to source all the parts which were needed and to wire them together. They had to put their vast spy network into use and as a first step to find all TIE Defender wrecks which could be used as parts donors. At the end of the project they went into bribery and steeling, not only for parts but also for technical datasheets and Imperial protocols. They went so far to even steel another TIE Defender to source the parts for the third unit. It was decided that the new fighter/bomber will be manned by a single pilot and companion astromech in order to save space, weight and to reduce the pilot losses. Later on they decided to put a second astromec to better distribute the work load during flight. Astromec sockets were equipped with fast computer terminals, scomp, to allow the astromec to be permanently connected to ship's systems. R3 units were used to control ship's systems which required higher computational power due to their overclocked processor cores, R2 units were used to control shields and weapons due to their more stable personalities. Each astromec had access to the hyperdrive and various other critical systems, with priority over hyperdrive given to the R3 unit which was better astrogator.
Design
At first they started with the cockpit of a wrecked TIE Defender with preserved ball and severed wings and a couple of damaged T-65 X-Wings. The X-Wings were suffering minor damage though and were almost air worthy. The ball was cut to parts, enlarged and reinforced with additional panels of durasteel and titanium to increase the armor rating, it was also pressurized and fitted with additional storage space. The X-Wings were cut in 4 parts, being nose cone with sensors, torpedo launchers, cockpit and aft section where the astromech socket is together with hyperdrive and reactor. Sensors were to be augmented by TIE sensors and fitted to the ball. Torpedo launchers were cut in half and paired with launchers from another hull, each side of the new bomber would have 4 launch tubes and be able to carry 12 torpedoes, for a total of 8 launchers and 24 torpedoes. X-Wing cockpit was not necessary anymore and was removed. The aft section was kept almost intact with the only change being the additional heat sinks mounted on the sides and in the front where it was cut from the cockpit. The heatsinks were repurposed by the broken wing panels of TIE wreck. Two such aft sections will be used forming some sort of side bays to the ball, with torpedo launchers placed below them to reduce the overall length of the bomber and to increase the stability. Each part will be connected to the ball with reinforced struts similar to the ones on TIE Defender. The power plant and jets from TIE Defender were preserved and additional micro-jets were placed on the struts, to increase the thrust and to fully utilize the power plant of the twin X-Wing body. A single pair of wings and engines from X-Wing were placed on each side of the hull in open configuration. It was not possible to close the wings. X-Wing hyperdrives were synchronized to operate as one, the hyperdrive of the TIE Defender was kept with intention to be used as back-up. Ion cannons from the TIE were placed inside the ball and fire-linked to the rest of the weapons. At last - the aft landing gear of T-65 was used as landing gear in a new configuration of four legs. The vertical strut was cut on a level just above the cockpit and an advanced sensor array with coverage of 360 degree was installed on top. New avionics and sensors gave the fighter increased coverage and range. Later on, when difficulties with power plants and engines synchronization emerged, they decided to use a second astromech to deal with those systems. Optimal configuration would be R2 unit responsible for shields and weapons, and R3 unit responsible for power plants, engines, hyperdrive and sensors. Both astromecs will compute astrogation data and each one will store at least 3 hyperspace coordinates to allow immediate retreat in case of emergency. Before flight they were to be permanently connected to ship's systems via their computer sockets and will be disconnected after landing by docking techs.
Tactics
The new fighter wing will be composed of tree units flying in tight formation, wedge / line/ inverted leading V, they will not break formation and will not fly single missions. The new fighter was called "Bearsloth" due to the tactics it employed. Similar to the animal from Arbooine they will attack with fierce ( those species possessed a slow-acting venom and would bite prey and then hide while the venom weakened the target to a point where it could not defend itself). The "Bearsloth" wing will fly fast and hit hard. Their target will be to incapacitate the ship in a single run and leave it behind. Pilots were instructed not to engage in dogfight at any circumstances, despite been fast, maneuverable and well armed they could be easily defeated if swarmed by waves of TIE fighters. Droids will be used to synchronize the opening salvo delivering a full load of 24 ion torpedoes to the victims' shields. The shields will either collapse or flicker for a few seconds allowing the formation to enter below the shield envelope and strike the craft. The leading two fighters will attack shield projectors, hyperdrive, reactor core, power distribution network, and any other vital part of the ship which is in their strait path. Third bomber will slow a bit and target the bridge, if any of the other two misses it's target the third one will redirect it's attack and will cover it. After the run they will jump to hyperspace leaving no time for retaliation. Successful run will be enough to completely paralyze an Imperial star destroyer and leave it behind helpless to be finished off by the rest of the fleet, which usually jumps from hyperspace shortly after the bombers. Smaller targets will be shot with either the laser cannons or the ion cannons when they intended to capture the ship intact. Laser cannons will be used mainly to clear the space in front of the bomber when flying against a wave of TIE fighters.
Operational history
The newly formed wing would take part in several battles, where they will be assigned to strike high valued targets. Their performance will match to the design goals and their tactics will be highly successful, in the same time the high refueling and re-arming time will somewhat limit their performance, the number of runs and targets they were able to strike in a single battle were limited. Additionally they will suffer from parts shortage throughout their entire operational time. Imperial technology although superior in performance proved to be very fragile and was a constant source of failures and troubles. The fighter/bomber will be very expensive to operate and shortly after the war it will be retired in favor of more standard designs with balanced cost/performance ratio. One of the remaining pieces was displayed in the Alliance War Museum on Coruscant, the fate of the remaining two is not clear, but one thing is sure -> they were not scrapped.
TBD more stories
Systems and Stats
Engines - 4x Incom 4L4 fusial thrust engines + SFS P-sz9.7 twin ion engines + 3x micro jet thrusters - in total 620 KTU
Speed - atmospheric 1350 km/h or space 156 MGLT
Acceleration - 4400 G or 21.4 MGLT/s
Maneuverability rating - 100 DPF
Shields - 200 SBD
Hull - 25 RU
Hyperdrive - 2x Incom GBk-585 hyperdrive units linked as Class 1.0 with backup SFS ND9 hyperdrive motivator as class 3
Targeting - Fabritech ANq 3.6 tracking computer + T-s9a targeting computer augmented by the astromec
Sensors - Fabritech PA-9r long range phased tachyon detection array, PG-7u short range primary threat analysis grid), Melihat "Multi Imager" dedicated energy receptor, Tana Ire electro-photo receptor, TIE Defender Advanced Sensors package, 360 degree coverage augmented by the astromec and projected on 2x IN-344-B "Sightline" holographic imaging system
Additional Combat Multi-view Displays were placed in the cockpit to provide 360 degree view around the craft and to project the necessary navigational and tactical data.
Astromecs were highly automated and didn't require to be commanded, but they had also the possibility to be controlled via voice commands.
Weapons (main) - 8x fire-linked Arakyd Flex Tube torpedo launchers with 24 torpedoes on board, ion, concussion, mag-pulse, cluster missiles
Laser cannons - 4x fire-linked, also fire-linked to the ion cannons, Taim & Bak KX9 mounted on wingtips
Ion cannons - 2x fire-linked to the laser cannons Borstel NK-3 medium ion cannons or ArMek SW-4 / SW-5 ion cannons or 2x SFS M-g-2 general-purpose warhead launchers, loaded with 4 torpedoes each, for 8 torpedoes in total, chin mounted
Weight : 17.4 to 18.5 tons depending on configuration
Crew : 1 pilot + 2 astromecs ( optimal R3 + R2 units )
Cargo - 100kg / 4 weeks consumables
Remixed from
http://www.scifi3d.com/list.asp?intGenreID=10&intCatID=8http://www.scifi3d.com/list.asp?intGenreID=10&intCatID=10https://www.thingiverse.com/thing:2942112https://www.thingiverse.com/thing:2852822https://www.thingiverse.com/thing:2300768https://www.thingiverse.com/thing:3320712https://www.thingiverse.com/thing:4606218
I hope you enjoy your game :)
This is my attempt to design a heavy bomber / fighter based on TIE and X-Wing T65 star-fighters. Obviously it's an Ugly. It's here to fulfill a particular role made vacant after the Clone Wars - the role of a heavy bomber / fighter. It goes in the line of PTB-625 and NTB-630 bombers, since MG-100 StarFortress SF-17 was found out to be a pure form of disappointment it has noting to do with it. For my inspiration in modern day military I looked in the performance and designs of MIG-25 Foxbat, one of the fastest interceptors of all time. I took a great time studying Star Wars fighters stats, particularly those of different TIE fighters and X-Wing T65 and adjusted the design and the lore to fit in the line of those and other space ships. Some players may find it overpowered, that is on some occasion due to it's strong shields, powerful engines and multiple torpedo launchers. The high stats will come with penalty points for down time, cost and in total there are only 3 units produced. This bomber is in no way going to win the war, it's just a curiosity turn made by mechanics to explore the scarce availability of advanced imperial technology.
Scaled to 1:50 and 1:48.
Not sliced yet, but feel free to slice it up to your preference.
Landing gear can be printed separately and attached to the bottom.
Some of the calculations are based on the following material:
https://starwars.fandom.com/wiki/T-65_X-wing_starfighter/Legendshttps://starwars.fandom.com/wiki/TIE/D_Defenderhttps://starwars.fandom.com/wiki/TIE/IN_interceptor/Legendshttp://www.galacticempiredatabank.com/TIEInterceptor.htmlhttp://www.st-v-sw.net/STSWvolumetrics.html#mozTocId967234https://starwars.fandom.com/wiki/Bearsloth
Designing a spaceship even on paper is not an easy task :)
The Lore
Somewhere after 3 ABY, Rebel forces acquired a TIE Defender to study it's performance. Pilots and mechanics together were impressed by the new fighter, it's speed, it's shields, it maneuverability were all much superior to standard TIE fighter and even superior to the TIE Interceptor (which was unshielded and without hyperdrive). Indeed, imperial technology was more advanced. If that fighter was produced and deployed in numbers it will make the dogfight obsolete and will render all of X-Wing types under-performing. A new strategy was needed rather than a new fighter.
A young and talented mechanic came to the idea to combine Imperial and Rebel technology in what he called "the winning bid" and "the change". That bold young person, Andral Brask, was the chief mechanic of Lucrehulk Prime, the flight school of General Hera Syndulla. His assistant at the time was Maya Wixer who would later on go and specialize in technology espionage. Andral will personally make all welds while Maya will inspect them with scanner to be sure that the new design is robust and reliable. Many other mechanics and specialists will contribute to the project as well. At first the general was skeptic but once she looked at the calculations she was more than convinced. The hardest part of the project was to source all the parts which were needed and to wire them together. They had to put their vast spy network into use and as a first step to find all TIE Defender wrecks which could be used as parts donors. At the end of the project they went into bribery and steeling, not only for parts but also for technical datasheets and Imperial protocols. They went so far to even steel another TIE Defender to source the parts for the third unit. It was decided that the new fighter/bomber will be manned by a single pilot and companion astromech in order to save space, weight and to reduce the pilot losses. Later on they decided to put a second astromec to better distribute the work load during flight. Astromec sockets were equipped with fast computer terminals, scomp, to allow the astromec to be permanently connected to ship's systems. R3 units were used to control ship's systems which required higher computational power due to their overclocked processor cores, R2 units were used to control shields and weapons due to their more stable personalities. Each astromec had access to the hyperdrive and various other critical systems, with priority over hyperdrive given to the R3 unit which was better astrogator.
Design
At first they started with the cockpit of a wrecked TIE Defender with preserved ball and severed wings and a couple of damaged T-65 X-Wings. The X-Wings were suffering minor damage though and were almost air worthy. The ball was cut to parts, enlarged and reinforced with additional panels of durasteel and titanium to increase the armor rating, it was also pressurized and fitted with additional storage space. The X-Wings were cut in 4 parts, being nose cone with sensors, torpedo launchers, cockpit and aft section where the astromech socket is together with hyperdrive and reactor. Sensors were to be augmented by TIE sensors and fitted to the ball. Torpedo launchers were cut in half and paired with launchers from another hull, each side of the new bomber would have 4 launch tubes and be able to carry 12 torpedoes, for a total of 8 launchers and 24 torpedoes. X-Wing cockpit was not necessary anymore and was removed. The aft section was kept almost intact with the only change being the additional heat sinks mounted on the sides and in the front where it was cut from the cockpit. The heatsinks were repurposed by the broken wing panels of TIE wreck. Two such aft sections will be used forming some sort of side bays to the ball, with torpedo launchers placed below them to reduce the overall length of the bomber and to increase the stability. Each part will be connected to the ball with reinforced struts similar to the ones on TIE Defender. The power plant and jets from TIE Defender were preserved and additional micro-jets were placed on the struts, to increase the thrust and to fully utilize the power plant of the twin X-Wing body. A single pair of wings and engines from X-Wing were placed on each side of the hull in open configuration. It was not possible to close the wings. X-Wing hyperdrives were synchronized to operate as one, the hyperdrive of the TIE Defender was kept with intention to be used as back-up. Ion cannons from the TIE were placed inside the ball and fire-linked to the rest of the weapons. At last - the aft landing gear of T-65 was used as landing gear in a new configuration of four legs. The vertical strut was cut on a level just above the cockpit and an advanced sensor array with coverage of 360 degree was installed on top. New avionics and sensors gave the fighter increased coverage and range. Later on, when difficulties with power plants and engines synchronization emerged, they decided to use a second astromech to deal with those systems. Optimal configuration would be R2 unit responsible for shields and weapons, and R3 unit responsible for power plants, engines, hyperdrive and sensors. Both astromecs will compute astrogation data and each one will store at least 3 hyperspace coordinates to allow immediate retreat in case of emergency. Before flight they were to be permanently connected to ship's systems via their computer sockets and will be disconnected after landing by docking techs.
Tactics
The new fighter wing will be composed of tree units flying in tight formation, wedge / line/ inverted leading V, they will not break formation and will not fly single missions. The new fighter was called "Bearsloth" due to the tactics it employed. Similar to the animal from Arbooine they will attack with fierce ( those species possessed a slow-acting venom and would bite prey and then hide while the venom weakened the target to a point where it could not defend itself). The "Bearsloth" wing will fly fast and hit hard. Their target will be to incapacitate the ship in a single run and leave it behind. Pilots were instructed not to engage in dogfight at any circumstances, despite been fast, maneuverable and well armed they could be easily defeated if swarmed by waves of TIE fighters. Droids will be used to synchronize the opening salvo delivering a full load of 24 ion torpedoes to the victims' shields. The shields will either collapse or flicker for a few seconds allowing the formation to enter below the shield envelope and strike the craft. The leading two fighters will attack shield projectors, hyperdrive, reactor core, power distribution network, and any other vital part of the ship which is in their strait path. Third bomber will slow a bit and target the bridge, if any of the other two misses it's target the third one will redirect it's attack and will cover it. After the run they will jump to hyperspace leaving no time for retaliation. Successful run will be enough to completely paralyze an Imperial star destroyer and leave it behind helpless to be finished off by the rest of the fleet, which usually jumps from hyperspace shortly after the bombers. Smaller targets will be shot with either the laser cannons or the ion cannons when they intended to capture the ship intact. Laser cannons will be used mainly to clear the space in front of the bomber when flying against a wave of TIE fighters.
Operational history
The newly formed wing would take part in several battles, where they will be assigned to strike high valued targets. Their performance will match to the design goals and their tactics will be highly successful, in the same time the high refueling and re-arming time will somewhat limit their performance, the number of runs and targets they were able to strike in a single battle were limited. Additionally they will suffer from parts shortage throughout their entire operational time. Imperial technology although superior in performance proved to be very fragile and was a constant source of failures and troubles. The fighter/bomber will be very expensive to operate and shortly after the war it will be retired in favor of more standard designs with balanced cost/performance ratio. One of the remaining pieces was displayed in the Alliance War Museum on Coruscant, the fate of the remaining two is not clear, but one thing is sure -> they were not scrapped.
TBD more stories
Systems and Stats
Engines - 4x Incom 4L4 fusial thrust engines + SFS P-sz9.7 twin ion engines + 3x micro jet thrusters - in total 620 KTU
Speed - atmospheric 1350 km/h or space 156 MGLT
Acceleration - 4400 G or 21.4 MGLT/s
Maneuverability rating - 100 DPF
Shields - 200 SBD
Hull - 25 RU
Hyperdrive - 2x Incom GBk-585 hyperdrive units linked as Class 1.0 with backup SFS ND9 hyperdrive motivator as class 3
Targeting - Fabritech ANq 3.6 tracking computer + T-s9a targeting computer augmented by the astromec
Sensors - Fabritech PA-9r long range phased tachyon detection array, PG-7u short range primary threat analysis grid), Melihat "Multi Imager" dedicated energy receptor, Tana Ire electro-photo receptor, TIE Defender Advanced Sensors package, 360 degree coverage augmented by the astromec and projected on 2x IN-344-B "Sightline" holographic imaging system
Additional Combat Multi-view Displays were placed in the cockpit to provide 360 degree view around the craft and to project the necessary navigational and tactical data.
Astromecs were highly automated and didn't require to be commanded, but they had also the possibility to be controlled via voice commands.
Weapons (main) - 8x fire-linked Arakyd Flex Tube torpedo launchers with 24 torpedoes on board, ion, concussion, mag-pulse, cluster missiles
Laser cannons - 4x fire-linked, also fire-linked to the ion cannons, Taim & Bak KX9 mounted on wingtips
Ion cannons - 2x fire-linked to the laser cannons Borstel NK-3 medium ion cannons or ArMek SW-4 / SW-5 ion cannons or 2x SFS M-g-2 general-purpose warhead launchers, loaded with 4 torpedoes each, for 8 torpedoes in total, chin mounted
Weight : 17.4 to 18.5 tons depending on configuration
Crew : 1 pilot + 2 astromecs ( optimal R3 + R2 units )
Cargo - 100kg / 4 weeks consumables
Remixed from
http://www.scifi3d.com/list.asp?intGenreID=10&intCatID=8http://www.scifi3d.com/list.asp?intGenreID=10&intCatID=10https://www.thingiverse.com/thing:2942112https://www.thingiverse.com/thing:2852822https://www.thingiverse.com/thing:2300768https://www.thingiverse.com/thing:3320712https://www.thingiverse.com/thing:4606218
I hope you enjoy your game :)
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Avro Vulcan Kit Card by ThunderTwonk
...of the avro vulcan, one of the last benevolent bomber of the royal air force and more recently known...
thingiverse
free
![Star Wars - TIE Heavy tri-fighter / TIE Heavy Clutch - Ugly - Kitbash by Tse_Tso](/t/8132810.jpg)
Star Wars - TIE Heavy tri-fighter / TIE Heavy Clutch - Ugly - Kitbash by Tse_Tso
...outlaws. it's main role was a long range assault starfighter/bomber also equipped with advanced sensors and long range communications....
thingiverse
free
![PTB-625 Planetary Bomber (WIP) by Sienar_apl](/t/8128106.jpg)
PTB-625 Planetary Bomber (WIP) by Sienar_apl
...ptb-625 planetary bomber (wip) by sienar_apl
thingiverse
remixed from https://www.thingiverse.com/thing:4584995
thingiverse
free
![TRADE FEDERATION LIGHT BOMBER by Zarkus_Model_Kits](/t/8136470.jpg)
TRADE FEDERATION LIGHT BOMBER by Zarkus_Model_Kits
... it's 1/144 (about 100mm) and it's just one piece plus a base. check out the pdf instructions for artwork and schematics.
thingiverse
free
![Star Wars - TIE Heavy tri-fighter / TIE Heavy Clutch MK2 - Ugly - Kitbash by Tse_Tso](/t/8131650.jpg)
Star Wars - TIE Heavy tri-fighter / TIE Heavy Clutch MK2 - Ugly - Kitbash by Tse_Tso
...outlaws. it's main role was a long range assault starfighter/bomber it was also equipped with advanced sensors and long...
thingiverse
free
![The Ultra IFS SKid for bomber rr10 or wraith uses axial exo or yeti front parts by MotorforwardRC](/t/8132275.jpg)
The Ultra IFS SKid for bomber rr10 or wraith uses axial exo or yeti front parts by MotorforwardRC
...on for an axial exo or yeti. build a u4 race rig. battery mounts to the skid or your stock location. prints on a 270mm length bed
thingiverse
free
![Low Poly 6mm WW2 game pieces v2 by Eldrich3](/t/8132620.jpg)
Low Poly 6mm WW2 game pieces v2 by Eldrich3
...the pieces are: aa artillery tractor ar rifle dive bomber stand dive bomber flame half track heavy tank hmg...
thingiverse
free
![AXIAL BOMBER RR10 BATTERY TRAY INSERT by Mfab](/t/8058735.jpg)
AXIAL BOMBER RR10 BATTERY TRAY INSERT by Mfab
...tery tray insert for axial rr10 bomber.
this keeps smaller batteries, like shorty's from falling through the open middle gap.
Ugly
thingiverse
free
![Count Dracula by uppalong](/t/8148218.jpg)
Count Dracula by uppalong
...glue of your choice to adhere it to his ugly mug. follow me on twitter and instagram @uppalong_stuff for...
thingiverse
free
![Knurled thumbscrew knob (M4) by skrrat](/t/8149118.jpg)
Knurled thumbscrew knob (M4) by skrrat
...(m4) by skrrat thingiverse knurled thumbscrew knob replace the ugly stock knob that comes with the 3dupfitters enclosure kits...
thingiverse
free
![M4 knurled knob thumbscrew by skrrat](/t/8149338.jpg)
M4 knurled knob thumbscrew by skrrat
...knurled knob thumbscrew by skrrat thingiverse thumbscrew to replace ugly stock thumbscrew on 3dupfitters enclosure doors fits m4 metric...
thingiverse
free
![Cap for Sony FDR X-3000 or X-1000 by Halbelunge](/t/8141128.jpg)
Cap for Sony FDR X-3000 or X-1000 by Halbelunge
...on the bed. but than the ourside looked pretty ugly with this flat end, the hole print looks really...
thingiverse
free
![Anycubic Mega Zero - Clip for Bowden tube & Cable harness by Calvin_MegaZero](/t/8141901.jpg)
Anycubic Mega Zero - Clip for Bowden tube & Cable harness by Calvin_MegaZero
...bowden tube and cable harness together instead of the ugly tie-wrap....
thingiverse
free
![VTX Fork Cap install Tool using ratchet strap and deepwell for bearing by Misterguru](/t/8142843.jpg)
VTX Fork Cap install Tool using ratchet strap and deepwell for bearing by Misterguru
...socket and nut recess for the cap. it prints ugly ight there but keeps the socket floor together, anyway...
thingiverse
free
![Universal Mounting Mask for LCD Modules by PedjaS](/t/8139142.jpg)
Universal Mounting Mask for LCD Modules by PedjaS
...numeric values presented as yes/no in customizer. it is ugly but at least it works. released 2020-10-05 the first...
thingiverse
free
![AA-Gumstick adapter (dual) by amethystjw](/t/8139179.jpg)
AA-Gumstick adapter (dual) by amethystjw
...were very hard to get out. the hole is ugly but works perfectly. i suggest you print it with...
thingiverse
free
![pewpew cat with guns by Waessman](/t/8139377.jpg)
pewpew cat with guns by Waessman
...guns by waessman thingiverse pewpew mothafu*** cat (without the ugly word) should be printed black and white or whatever...
thingiverse
free
![Toyzuki v2 v2.5 low rock sliders by Voodoobrew](/t/8139955.jpg)
Toyzuki v2 v2.5 low rock sliders by Voodoobrew
...the previous sliders i have made. youtube video https://youtu.be/jamnlem1tty ugly video https://youtu.be/p-q0k2z9xbc the nice thing about these is they...
Heavy
thingiverse
free
![VESA monitor mount French Cleat by Rockster160](/t/8113936.jpg)
VESA monitor mount French Cleat by Rockster160
...on spacing: https://www.ergotron.com/en-us/support/vesa-standard i wouldn't recommend mounting an extremely heavy tv/monitor with these. i'm using them on two pretty...
thingiverse
free
![Remix of DIYGUY999's Rims. by DrunkMonkey](/t/8113991.jpg)
Remix of DIYGUY999's Rims. by DrunkMonkey
...also wanted slightly heavier rims to help the top heavy car stay right side up. this rims hold the...
thingiverse
free
![Warhammer 40k 9th Edition Terrain Label Tokens by generallyfabricating](/t/8114078.jpg)
Warhammer 40k 9th Edition Terrain Label Tokens by generallyfabricating
...to do that. there are tokens for: light cover heavy cover unstable position exposed position difficult ground defensible defense...
thingiverse
free
![XL Handle With Extra Support by foottd12](/t/8114721.jpg)
XL Handle With Extra Support by foottd12
...with two additional screw holes for extra support on heavy applications. i also made the screw holes slightly...
thingiverse
free
![Bike Phone Holder by PattysLab](/t/8114936.jpg)
Bike Phone Holder by PattysLab
...has no moving parts since they can break with heavy use. the m5 hardware is used to tilt and...
thingiverse
free
![Lacroix Hyper Truck Brass Knucks by SeanHacker](/t/8115240.jpg)
Lacroix Hyper Truck Brass Knucks by SeanHacker
...a beast of a board that i built. it's heavy as f**k with a 12s8p 40t battery. i needed...
thingiverse
free
![Solares Imperium: heavy cruiser Terra-class by ThomasHo](/t/8115972.jpg)
Solares Imperium: heavy cruiser Terra-class by ThomasHo
...16.html
part list:
1 x top1.stl
1 x top_2.stl
1 x bottom1.stl
1 x bottom2.stl
12 x bein.stl
9 x conect.stl
27 x geschuetzrohr.stl
thingiverse
free
![Backpack Loop Protector by patshead](/t/8116298.jpg)
Backpack Loop Protector by patshead
...electric unicycle, because my real bag is just too heavy and bulky. this backpack has an elastic cord routed...
thingiverse
free
![Busy Bee Wind Spinner Toy by nafis](/t/8148327.jpg)
Busy Bee Wind Spinner Toy by nafis
...do :-) the support rods are pretty flimsy for heavy winds. i found some 6mm carbon rods that are...
thingiverse
free
![Irwin Clamp Rest by grahneric](/t/8148348.jpg)
Irwin Clamp Rest by grahneric
...tested if the will fit on the light or heavy duty...
Wars
thingiverse
free
![Star Wars Armada Rulers, Laser Cut by kap42](/t/8114219.jpg)
Star Wars Armada Rulers, Laser Cut by kap42
...get a commercial license for my designs. however, this design is remixed from a source that doesn't allow commercial remixes.
thingiverse
free
![Star Wars Black Series Wall Mount by RFBeats](/t/8114357.jpg)
Star Wars Black Series Wall Mount by RFBeats
... wall mount.
i printed upright without supports.
imperial style with death star wall pattern on the bottom and tie fighter sides.
thingiverse
free
![Microscale - Zulu War by Bayernkini](/t/8114496.jpg)
Microscale - Zulu War by Bayernkini
...y "zulu war" figures.
the rorkes drift mission taken from
suntzu777´s projekt
https://www.thingiverse.com/thing:2959399
thingiverse
free
![TWIN by JoHuVo](/t/8114895.jpg)
TWIN by JoHuVo
...tzt ausreichend schub, sieht aber nicht schön aus. langfristig werde ich wieder auf die klapp-propeller mit neuem moter wechseln.
thingiverse
free
![US Mechanized Rifle Platoon(Late Cold War) by bobbywarwick](/t/8115037.jpg)
US Mechanized Rifle Platoon(Late Cold War) by bobbywarwick
...more poses and weapons for us army/marines and for soviet/warsw pact forces. included is the files to make your...
thingiverse
free
![Artillery Genius / Sidewinder X1 - Linear Mod by Narolakk](/t/8115300.jpg)
Artillery Genius / Sidewinder X1 - Linear Mod by Narolakk
...o myminifactory, i can't upload anything new here ...
wechseln sie zu myminifactory, ich kann hier nichts neues hochladen ...
thingiverse
free
![Ankerkraut 4x9 Spice Stand/Gewürzständer by JamesRay](/t/8115565.jpg)
Ankerkraut 4x9 Spice Stand/Gewürzständer by JamesRay
...n 10mm, höhe 6mm)
achse:10mm
größe des ständers gemessen jeweils bis spitzenende:
4 etagen = 60cm
3 etagen = 48cm
2 etagen = 36cm
thingiverse
free
![War Master Laser Screwdriver by Racks42](/t/8115580.jpg)
War Master Laser Screwdriver by Racks42
...ustom designed war master laser screwdriver as seen on the cover of big finish audio: rage of the timelords
designed in tinkercad
thingiverse
free
![Hinge holder, customizable by Nakka](/t/8116332.jpg)
Hinge holder, customizable by Nakka
...in scharnier für eine kinderküche. das original brach nach kurzer zeit, da alles was die tür hielt eine dünne wand aus mdf war...
thingiverse
free
![Pre-Discord Legion Ramjet Troposphere Quest-Squadron by Mekol1](/t/8148397.jpg)
Pre-Discord Legion Ramjet Troposphere Quest-Squadron by Mekol1
...f super soldiers are the troposphere quest-squadrons. they are solely responsible for finding stuff.
please do consider donating
Tie
thingiverse
free
![Star Wars Black Series Wall Mount by RFBeats](/t/8114357.jpg)
Star Wars Black Series Wall Mount by RFBeats
...with death star wall pattern on the bottom and tie fighter...
thingiverse
free
![EASY PRINT NEJE laser tester module mount V1 by JohnCorreia](/t/8114511.jpg)
EASY PRINT NEJE laser tester module mount V1 by JohnCorreia
...way. the board is affixed with a single zip tie and is wedged under the three bezel prongs. a...
thingiverse
free
![EASY PRINT NEJE laser tester module mount V1 by JohnCorreia](/t/8114737.jpg)
EASY PRINT NEJE laser tester module mount V1 by JohnCorreia
...tester module v1" holder. hardware needed.. 1 small zip tie two 3mm screws and t slot bolts. print at...
thingiverse
free
![Retractable Bicycle Mirror Holder by BotLawson](/t/8114774.jpg)
Retractable Bicycle Mirror Holder by BotLawson
...nylock nuts for locking the mirror and as a tierod to the spring. the assembly is made of one...
thingiverse
free
![Ender 5 Tool Box (Remixed for cable ties and scraper attachment) by 03togodwin](/t/8114891.jpg)
Ender 5 Tool Box (Remixed for cable ties and scraper attachment) by 03togodwin
...m (chose from either one)
assembly:
to attach to the ender 5 or any 2040 rail with 2x cable ties.
original designer : jack werner
thingiverse
free
![Vodafone Curve Collar Mount by Preid](/t/8115069.jpg)
Vodafone Curve Collar Mount by Preid
...more to your liking. they all work good. use tie wraps to attach. there are two paths for the...
thingiverse
free
![3d Solutech Masterspool by fredcad](/t/8115183.jpg)
3d Solutech Masterspool by fredcad
...most of the designs i see are for three tiewraps. i also didn't care for the thread together spools,...
thingiverse
free
![Joystick base for the valve knuckle by PhotonP](/t/8115376.jpg)
Joystick base for the valve knuckle by PhotonP
...is built around the joystick gimball by adding 4 hair-tie or rubberband, or paracord. the knucle will click-in and...
thingiverse
free
![Sidewinder BMG WIND 5015 Fan Mount and Duct W/Bltouch by RAW_Designs](/t/8115650.jpg)
Sidewinder BMG WIND 5015 Fan Mount and Duct W/Bltouch by RAW_Designs
...it for an easy place to attach a wire tie. this also takes about 20 mins off the print...
thingiverse
free
![GoPro Anker Astro E1 Power Bank Holder/Case by decod3d](/t/8115727.jpg)
GoPro Anker Astro E1 Power Bank Holder/Case by decod3d
...a cutout, at the opening, for a velcro zip tie to hold the power bank in place (if...
Wing
thingiverse
free
![Pixie Battle Angel by D_Ashram](/t/8114032.jpg)
Pixie Battle Angel by D_Ashram
...pixie wings.. so she is a pixie angel. the wing will offset the balance if printed ( just saying).....
thingiverse
free
![Viking Wolf Riders by AtlanForge](/t/8114126.jpg)
Viking Wolf Riders by AtlanForge
...horns vinmin - necklace hyperspacedesign - knot winterburn - wing cornivius - purity seals alex rallis - hammer part...
thingiverse
free
![Matek F405 wing FC mount by TurboCinqy](/t/8114418.jpg)
Matek F405 wing FC mount by TurboCinqy
...matek f405 wing fc mount by turbocinqy
thingiverse
no special support.
thingiverse
free
![Fridge door sauce retainer by DrSchaumi](/t/8114450.jpg)
Fridge door sauce retainer by DrSchaumi
...shattering on the floor like your dreams about chicken wing with hot sauce. the rods in my fridge door...
thingiverse
free
![Canadair CL-415 Kit card by Serdan21](/t/8114519.jpg)
Canadair CL-415 Kit card by Serdan21
...print 1x. provided with and without loop. b: back wing print 1x. c: back arrow. print 2x. d: main...
thingiverse
free
![Chaplain Lemy by Locust1](/t/8114731.jpg)
Chaplain Lemy by Locust1
...thanks to all the great creators for the work: wingd jump pack - https://www.thingiverse.com/thing:3794568 skull shoulder pads - https://www.thingiverse.com/thing:4367192...
thingiverse
free
![Mesh cover for dog wound 4 by skaizun](/t/8114743.jpg)
Mesh cover for dog wound 4 by skaizun
...i'll have to wrap a gauze bandage over the wing and the dog's waist to further hold the thing...
thingiverse
free
![Hydraphur Pattern Lightning Fighter by BiancaW](/t/8114921.jpg)
Hydraphur Pattern Lightning Fighter by BiancaW
...is a long-barrelled, ventral-mounted autocannon and twin-linked lascannons. four wing hardpoints allows it to carry up to four hellstrike...
thingiverse
free
![ah64 WING CHAFF by therealbirdman](/t/8114987.jpg)
ah64 WING CHAFF by therealbirdman
...the other side.
chaff boxes almost done, just fitting...
may not be a "d" series scale part, but will be on my build :)
thingiverse
free
![Mophie phone and apple watch charger stand by frankencrank](/t/8115193.jpg)
Mophie phone and apple watch charger stand by frankencrank
...in both vertical and horizontal position. watch holder has "wing" to support a heavier steel bracelet to keep watch...
Star
thingiverse
free
![Star Wars Armada Rulers, Laser Cut by kap42](/t/8114219.jpg)
Star Wars Armada Rulers, Laser Cut by kap42
...get a commercial license for my designs. however, this design is remixed from a source that doesn't allow commercial remixes.
thingiverse
free
![Mandalorian Plinth by Fatal_Axecident](/t/8114342.jpg)
Mandalorian Plinth by Fatal_Axecident
...that is 2mmx2mm less in size and without the star above baby yoda, turned out just...
thingiverse
free
![Star Wars Black Series Wall Mount by RFBeats](/t/8114357.jpg)
Star Wars Black Series Wall Mount by RFBeats
... wall mount.
i printed upright without supports.
imperial style with death star wall pattern on the bottom and tie fighter sides.
thingiverse
free
![Declination scale for Skywatcher Star Adventurer by csatti](/t/8114487.jpg)
Declination scale for Skywatcher Star Adventurer by csatti
...tar adventurer by csatti
thingiverse
this is a declination scale for my star tracker to help me with targeting deep sky objects.
thingiverse
free
![SPIRAL GALAXY EARRING by sandmono](/t/8114537.jpg)
SPIRAL GALAXY EARRING by sandmono
...spiral galaxies consist of a flat, rotating disk containing star, gas and dust, and a central concentration of stars...
thingiverse
free
![Star Trek Discovery 3189 phaser(The Colony) by makerNl1](/t/8115470.jpg)
Star Trek Discovery 3189 phaser(The Colony) by makerNl1
...ade when s03e02 was aired. in the file list are also all parts without any tolerance so it would require loads of sanding to fit.
thingiverse
free
![Cerritos California-Class from Star Trek: Lower Decks by Techraan](/t/8115895.jpg)
Cerritos California-Class from Star Trek: Lower Decks by Techraan
...ingiverse
cerritos california-class from star trek: lower decks.
made some tweaks to it. cleaned up lots of the digital cracks.
thingiverse
free
![Solares Imperium: heavy cruiser Terra-class by ThomasHo](/t/8115972.jpg)
Solares Imperium: heavy cruiser Terra-class by ThomasHo
...built in 1980 and was only replaced by the starclass 420 ngz. the model shows a terra-class that was...
thingiverse
free
![The Boys - Starlight’s original costume forearm star by Eggit13](/t/8115991.jpg)
The Boys - Starlight’s original costume forearm star by Eggit13
...iginal costume forearm star by eggit13
thingiverse
the boys - starlight’s original costume forearm star
approx size: 180mm high.
thingiverse
free
![The Boys - Starlight’s original costume boots star by Eggit13](/t/8116001.jpg)
The Boys - Starlight’s original costume boots star by Eggit13
...s original costume boots star by eggit13
thingiverse
the boys - starlight’s original costume boots star.
approx size” 230mm high
Remix
thingiverse
free
![Quiet control box for SKR 1.4 + cable mgmt layer. by Evilkoal](/t/8113923.jpg)
Quiet control box for SKR 1.4 + cable mgmt layer. by Evilkoal
...skr 1.4 + cable mgmt layer. by evilkoal thingiverse remix of the quiet control box to fit the skr...
thingiverse
free
![UVA Mens' Basketball 2018-19 NCAA Trophy by the_qsr](/t/8113925.jpg)
UVA Mens' Basketball 2018-19 NCAA Trophy by the_qsr
...i'll add this model (generic ncaa trophy) to the remix sources list: https://www.thingiverse.com/thing:757912 in honor of the uva mens'...
thingiverse
free
![Volcano Nozzle Case by garethps](/t/8113926.jpg)
Volcano Nozzle Case by garethps
...inserts wouldn't have fit properly, hence my first ever remix ...
thingiverse
free
![Rubbermaid Plastic Joiner Bracket for FreeSlide Wire Shelving by wdesponts](/t/8113942.jpg)
Rubbermaid Plastic Joiner Bracket for FreeSlide Wire Shelving by wdesponts
...joiner bracket for freeslide wire shelving by wdesponts thingiverse remix of the joiner to work with the rubbermaid freeslide...
thingiverse
free
![Twisted box by jamcultur](/t/8113944.jpg)
Twisted box by jamcultur
...twisted box by jamcultur thingiverse this is a remix of https://www.thingiverse.com/thing:4628578 that version has two identically-shaped pieces that...
thingiverse
free
![IKEA Skadis Mount for Nest / Google Home Hub by garethps](/t/8113953.jpg)
IKEA Skadis Mount for Nest / Google Home Hub by garethps
...error when i tried to post it as a remix all credit to emgineering for the design though as...
thingiverse
free
![GPU Support Bracket by robatzen](/t/8113977.jpg)
GPU Support Bracket by robatzen
...ii in my nzxt h510 case. feel free to remix change or adapt this design to suit your situation....
thingiverse
free
![Minimalistic spice rack (Remix for square wooden sticks) by lernuk](/t/8113981.jpg)
Minimalistic spice rack (Remix for square wooden sticks) by lernuk
... for square wooden sticks) by lernuk
thingiverse
remix of juancroldan's design for square sticks, didn't find round one.
thingiverse
free
![DJI Osmo Action mount for Lisam 210 drone frame by Daniel0915](/t/8113984.jpg)
DJI Osmo Action mount for Lisam 210 drone frame by Daniel0915
...210 drone frame by daniel0915 thingiverse this is a remix of the dji osmo action mount for astrox5 johnnyfpv...
thingiverse
free
![Remix of DIYGUY999's Rims. by DrunkMonkey](/t/8113991.jpg)
Remix of DIYGUY999's Rims. by DrunkMonkey
... slightly heavier rims to help the top heavy car stay right side up.
this rims hold the tires from slipping without needing glue.