Sony Xperia T and LTE T Black 3d model
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TurboSquid
Sony Xperia T and LTE T Black

Sony Xperia T and LTE T Black

by TurboSquid
Last crawled date: 10 months ago
High Detailed Sony Xperia T and LTE T Black cellphone model with TurboSmooth modifier.
The main format is 3ds max 9.max, also available in many formats.

Formats:
The main format is 3ds max 9.0 V-Ray Adv1.5RC3.
Scene Total:
Total Geometries: 12
Total Lights:          2
Total Cameras:      1
Total Helpers:       2

Another format is 3ds max 9.0 Standard Scan line.
Scene Total:
Total Geometries:   11
Total Lights:          0
Total Cameras:       0
Total Helpers:         1

Poly Count :
With TurboSmooth OFF = 12827
With TurboSmooth ON = 50570 (Iterations=1)
With TurboSmooth ON = 202280 (Iterations=2)

Geometry:
Clean, polygonal, edge-loop, quads/tris based and smoothable (Subdivision ready) poly geometry.
Tris = 738 = 5.75%
Quads = 12089 = 94.25%
NGons = 0 = 0%

Final images rendered with V-Ray Adv1.5RC3.
No Photoshop or compositing used, Product is ready to render out-of-the-box.
V-Ray Light and camera are included in the file.

Model built to real-world scale.
Model is placed to 0,0,0 scene coordinates.
Objects are grouped for easy selection
Every parts of the model named properly.
Texture and material names correspond to model name.
The model is efficiently UV unwrapped.
Non-overlapping UV's are applied where it is necessary .

Texture resolution:
01. back_diffuse: 2048 X 2048
02. buttons_diffuse: 1024 X 1024
03. buttons_bump: 1024 X 1024
04. camera_bump: 1024 X 1024
05. front_diffuse: 2048 X 2048
06. screen1: 598 X 1085

Texture format: JPEG (.jpg)

3ds Max 9.0 V-Ray and Standard material scene are included into individual archive.
All textures, Materials and HDRI map are included.

Other formats available in .c4d, .3ds, .obj, .lwo and .fbx.
.c4d, .lwo and .fbx formats contains medium high-poly.
.3ds and obj format comes from low poly.
Except HDRI all textures included separately for all formats into each zipped folder.
Other formats may vary slightly depending on your software.

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