Satsuki Junketsu Shinzui v0.5z by fASE-2 3d model
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Satsuki Junketsu Shinzui v0.5z by fASE-2

Satsuki Junketsu Shinzui v0.5z by fASE-2

by Thingiverse
Last crawled date: 3 years ago
DISCLAIMER:
I DID NOT CREATE THIS MODEL. THE TALENTED ARTISTS AT ARC SYSTEM WORKS AND APLUS CO., LTD DID. I TAKE ABSOLUTELY NO CREDIT FOR THIS WORK. PROPERTY OF ARC SYSTEM WORKS. USED WITHOUT PERMISSION.
source: KILL la KILL -IF
i softened her facial features quite a bit compared to ragyo which had its original face bevels preserved. i can always solidify her face accents to make her a bit more rugged again. the eyesockets were redone but based on the originals and smoothed out. i can add some sclera later on if requested.
the included STL is simplified at 3xSS weighing in at 160MB without her kamui and disjointed accessories like her horns, kamui trim and a few others. do not export STL without at least 1xSS or you might get 2 highly connected edges in your slicer (cura is fine with it but repetier is not). the problem is the way i closed up the hair toward the back. i'll deal with that later. her weapon is included which was probably a bad idea in hindsight, but i can separate it in case someone wants to print the simplified version.
i'm using manual bevels more confidently now with fewer hard creases. there will be a BLEND where i just creased the edges at different weights so they can be removed after using 'SELECT SIMILAR ---> CREASES' and bevels added in their place based on your parameters. this is probably how i will do things from now on... leaving the beveling until the end.
skew and rotation are both 100%. enjoy.

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