rigged grandfather clock 3d model
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rigged grandfather clock

rigged grandfather clock

by 3dExport
Last crawled date: 1 year, 10 months ago
100% quad design.
all textures created in substance painter and exported in 4k pbr (roughness/metallic) formats.
fully rigged
logically named objects, materials and textures.
modelled in blender 2.83.2
textured in substance painter 2020.1.3.
rendered in marmoset toolbag 3.
modelled to real world scales.
grandfatherclock - approx 2.7cm tall, 54cm wide, 27cm deep.
fully and efficiently uv unwrapped onto a single uv map.
showcase animation applied to model, 360 frames, 30fps. includes hand movement, weight movement an pendulum swing.
tested in marmoset toolbag, eevee and cycles.
root (moves entire model) - contstrained to translate and rotate on floor.
minute-hand - constrained to rotate on clockface.
hour-hand - constrained to rotate on clockface.
pendulum - constrained to rotate on pivot point.
weight-1, -2 and -3 - constrained to translate along local vertical axis.
.blend - native
.fbx (baked animation)
.obj
grandfatherclock (model collection) -clock_rig -animation -pose -armature -gradfatherclock
widgets (custom rig shapes collection) -wgt-hour_hand -wgt-minute_hand -wgt-pendulum -wgt-root -wgt-weight
grandfatherclock - 4k -
diffuse
roughness
normal - (opengl unity standard, invert green channel to convert to directx unreal standard)
metallic
alpha
face count: 16,167
vert count: 17,372
triangulated count: 32,334

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