Resident Evil style Graveyard Unreal Engine Ready To use 3d model
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Resident Evil style Graveyard Unreal Engine Ready To use

Resident Evil style Graveyard Unreal Engine Ready To use

by CG Trader
Last crawled date: 1 year, 11 months ago
Features Landscape Materials - blend contains 3 different textures (cobblestone/dirty sand/moss) and could be vertex painted as needed. Wind - All the foliage in this scene is wind animated to give a more lively feel. Roughness - all assets contain a changeable roughness setting (in material instance) perfect for those who want to achieve a wet feeling after it rains. It also gives us a lot more polys for each asset so it going to enhance the look! Candle Variety - Candles contain a few different types of mesh, single candle, candle bunch and melted wax planes. This enables you to cover large surfaces with candles using the foliage tool. This makes things easier and far more optimized! Grass Colors - The Grass has 2 color settings so you can easily change it as needed.

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