Randomization Node Group Pack 3d model
3dmdb logo
Blend Swap
Randomization Node Group Pack

Randomization Node Group Pack

by Blend Swap
Last crawled date: 8 years ago
Here is a set of node groups I created for the Cycles Render Engine that randomly assigns textures to any objects using the single material these node groups are in as well as randomly change the diffuse color and the glossy node's color and roughness values, which can help in creating things like wood and stone floors from scratch, but also things like randomizing leaves on a tree, baking textures for games, creating custom brickwork on a building and many other things.Although attribution for the node groups would be nice, if you are unable to attribute me for them, don't worry about it. I'm just glad you'll be able to use them!Here is the link to my Blenderartists.org post if you would like to learn a little more about them:http://blenderartists.org/forum/showthread.php?358464-Functionality-similar-to-the-3ds-Max-plug-in-MultiTexture-MapAlso, you can find the Floor Board Generator Add-on here:http://www.swineworld.org/2014/08/floor-board-generator-using-floor-plan.htmlEdit 8/23/2015: Just to let everyone know, the node groups have been updated. I haven't had time to update the documentation, but there are some images and a little bit of an explanation found at the Blenderartists post that hopefully show the basic idea for using them.https://vimeo.com/115228450Latest Change on 2015/08/23, 20:55:45updated blend file

Tags