Thingiverse

Rama scaled one in 500 thousand by tato_713
by Thingiverse
Last crawled date: 4 years, 3 months ago
This is the model of the colossal centrifugal alien spaceship from the Arthur C. Clarke book Rendezvous with Rama, one of the most popular hard science fiction books. I made this based on what I read from the first book on the serie and this image, apparently from the cover art of a video game, but not from any information from its sequels. I've read only an Spanish copy, so some details may be wrong because of translation issues and adaptations.
Before printing anything, please, read this paragraph. I made this in various parts, depending on the scale, so they can be printed separately, and then glued. Cities must be printed separately and they will fit very loose, so they must be fixed with hot glue, or something alike. The scales available in this post are:
One in 500 thousand. This is the smallest scale, about 10cm long. It can be made divided in north-center-south parts, or into longitudinal halves. The cities cannot be made in this scale.
One in 200 thousand. a 25cm long model. It can be made divided in north-center-south parts, or into longitudinal halves. Cities are extremely small and I am not entirely sure they can be made even using resin (SLA) printers, I don't have one to test them.
One in eighty thousand. It can be made divided in north-center-south parts, or into 12 smaller parts. This is a big model, it must be made in big printers (bigger than 25x25x20cm), or in several parts (showed in the image below). Cities may be printable even in FDM with a good configuration.
Order of parts
The file's names explained: name_1_x_10_y.stl is 1 : x * 10y. So _1_6_10_7 is 1:600000000 or one in 60 million.The accuracy of the model
The model was made taken these features as literal from the book:
The spaceship was a cylinder 50km long and 20km in diameter, although it can be expected aliens having different metrics, and these measures being actually rounded values instead of exact ones.
Everything has a triple redundancy architecture, linearly or 120 degree distribution.
The inner surface shape: concave in the north part (by its rotation), with three stairs; cylindrical plains divided by a sea: north hemisphere surface 8km from the rotational axis, and 50m above the sea level; and the south hemisphere 500m above the sea; the south pole has "horns", one bigger in the center
There are 6 "towns" on the plains:
London: closermost to a stair, a collection of tubes. It's located 15km East of Paris, which is equivalent to 120° counter clockwise.
Paris: in the middle way from the stairs to the sea. It looks like an storage section with buildings.
Rome. It's located 15km West to Paris, which is equivalent to 120° clockwise.
Moscow
Beijing
Tokio
A "city" in the middle of the sea, nicknamed "New York" after its shape. It's divided in three equally designed sections and it looks more alike a huge fabric than a city. It is located opposed to London (180°).
Some features were deliberately made different from the description in the book:
London, Paris, Rome and Moscow belong to the northern hemisphere. However, in order to keep the symmetry, I placed Moscow on the south hemisphere.
The towns were connected by "roads", but these roads are not explicit to be up or below the surrounding relief.
There are 6 trenches 100m wide that run axially on both hemispheres. Those trenches resulted to be giant lanterns. I made them wider so they are more recognisable.
I also made up a lot of details that are not described on the book:
The entrance is vaguely described, I played with its shape.
Only New York, Paris and London are described in the first book, I made the rest as cartoonish mockups of the Earther counterparts.
The cross-section features were taken from the videogame artwork; in the book the characters didn't dig below the habitable inner surface.
I spend part of my time making these models, letting them available and free for everyone. If you want to support my work, you can contribute with me here:
Other astronomical objects
Object
Scale [1:x]
K = 103 (thousand)M = 106 (million)G = 109 (billion)
Image
Inner planets and moons
Mercury
60M,
120M
Venus
60M,
120M,
250M
Earth
60M,
120M,
250M
Luna
20M,
60M
Mars
60M,
120M
Phobos and Deimos
200K,
500K
Artificial
Salyut 7
40, 48, 80, 160
Near Earth Asteroids
Moshup and Squannit
8K,
20K,
40K
Ra-Shalom
20K,
40K
Castalia
8K,
20K,
40K
Bacchus
8K,
20K
Bennu
3K,
8K
Ryugu
8K,
20K
Geographos
40K,
80K
Phaethon
40K,
80K
Itokawa
3K,
8K
Eros
200K,
500K
Mithra
20K,
40K
Golevka
8K
Toutatis
40K,
80K
Main Asteroid Belt
Gaspra
200K
Annefrank
40K,
80K
Braille
20K,
40K
Vesta
4M,
10M
Šteins
40K,
80K,
200K
Iris
2M,
4M
Hebe
1M,
2M,
4M
Lutetia
1M,
2M
Julia
1M,
2M,
4M
Mathilde
500K,
1M
Juno
2M,
4M
Ceres
4M,
10M
Pallas
4M,
10M
Kleopatra
2M,
4M
Ida
500K,
1M
Psyche
2M,
4M
Interamnia
2M,
4M
Hygiea
2M,
4M,
10M
Antiope
1M,
2M
Jovian System
Jupiter
1G
Amalthea
2M,
4M
Thebe
1M,
2M
Io
20M,
60M
Europa
20M,
60M
Ganymede
60M,
120M
Callisto
60M,
120M
Saturn System
Saturn
500M,
1G
Pan, Daphnis and Atlas
80K,
200K,
500K,
1M
Prometheus and Pandora
1M,
2M
Janus and Epimetheus
2M,
4M
Mimas
2M,
4M,
10M
Methone, Anthe and Pallene
40K,
80K
Enceladus
4M,
10M
Tethys
10M
Telesto and Calypso
200K,
500K
Dione
10M
Helene
500K,
1M
Rhea
10M,
20M
Titan
60M,
120M
Hyperion
2M,
4M
Iapetus
10M,
20M
Phoebe
2M,
4M
Uranian System
Uranus
250M,
500M,
1G
Puck
1M,
2M,
4M
Miranda
4M,
10M
Ariel
10M
Umbriel
10M
Titania
10M,
20M
Oberon
10M,
20M
Neptunian System
Neptune
250M,
500M,
1G
Larissa
2M,
4M
Proteus
2M,
4M,
10M
Triton
20M
Comets
Tempel 1
40K,
80K,
200K
Wild 2
40K,
80K
Churyumov-Gerasimenko
40K,
80K
Hartley 2
20K,
40K,
80K
Borrelly
40K,
80K,
200K
Halley
80K,
200K
Centaurs and TNOs
Hidalgo
500K, 1M
Chariklo
2M,
4M
Pluto and Charon
10M,
20M
Styx, Nix, Kerberos and Hydra
500K,
1M
Haumea, Namaka and Hiʻiaka
10M,
20M
Arrokoth
200K,
500K,
1M
Largest TNOs and their moons
10M,
20M
Extrasolar
Exoplanets
120M,
250M,
500M
Nearest white dwarfs
120M,
250M
HD 189733 b
1G
Pulsars
200K,
500K
Cygnus X-1 accretion disk
10M,
20M
Sky maps
Heliosphere
7.5*1013, 1.5*1014
Constellations
-
CMBR
2*1028
Ancient
Earth (540 Mya to 20 Mya)
60M,
120M,
250M
Luna (4 Gya)
20M,
60M
Hypothetical and simulations
Planet Nine
250M,
500M
Cube planet
60M,
120M,
250M
Science Fiction
Ghroth
4M,
10M
Arda
60M,
120M
B612
10, 20, 32, 40
Mesklin
500M,
1G
Arrakis
60M,
120M
Borg cube
20K,
40K
Pern
60M,
120M
Europa Monolith
200K,
500K
Leonora Christine
500, 600, 1K, 3K
Rama
80K, 200K, 500K
Death Star
1M, 2M
Starkiller Base
4M,
10M
Nirn, Secunda and Masser
20M,
60M,
120M
Independence Day mothership
2M,
4M,
10M
Arrival heptapod spaceship
1K,
3K,
8K
Halo Array
4M,
10M, 20M, 60M
Gem Homeworld
120M, 250M, 500M
Misc
Mars (1962 reconstruction)
60M,
120M
Flat Earth
250M
Expanding Earth
60M, 120M
Spaceship of Ezekiel
80, 160
Before printing anything, please, read this paragraph. I made this in various parts, depending on the scale, so they can be printed separately, and then glued. Cities must be printed separately and they will fit very loose, so they must be fixed with hot glue, or something alike. The scales available in this post are:
One in 500 thousand. This is the smallest scale, about 10cm long. It can be made divided in north-center-south parts, or into longitudinal halves. The cities cannot be made in this scale.
One in 200 thousand. a 25cm long model. It can be made divided in north-center-south parts, or into longitudinal halves. Cities are extremely small and I am not entirely sure they can be made even using resin (SLA) printers, I don't have one to test them.
One in eighty thousand. It can be made divided in north-center-south parts, or into 12 smaller parts. This is a big model, it must be made in big printers (bigger than 25x25x20cm), or in several parts (showed in the image below). Cities may be printable even in FDM with a good configuration.
Order of parts
The file's names explained: name_1_x_10_y.stl is 1 : x * 10y. So _1_6_10_7 is 1:600000000 or one in 60 million.The accuracy of the model
The model was made taken these features as literal from the book:
The spaceship was a cylinder 50km long and 20km in diameter, although it can be expected aliens having different metrics, and these measures being actually rounded values instead of exact ones.
Everything has a triple redundancy architecture, linearly or 120 degree distribution.
The inner surface shape: concave in the north part (by its rotation), with three stairs; cylindrical plains divided by a sea: north hemisphere surface 8km from the rotational axis, and 50m above the sea level; and the south hemisphere 500m above the sea; the south pole has "horns", one bigger in the center
There are 6 "towns" on the plains:
London: closermost to a stair, a collection of tubes. It's located 15km East of Paris, which is equivalent to 120° counter clockwise.
Paris: in the middle way from the stairs to the sea. It looks like an storage section with buildings.
Rome. It's located 15km West to Paris, which is equivalent to 120° clockwise.
Moscow
Beijing
Tokio
A "city" in the middle of the sea, nicknamed "New York" after its shape. It's divided in three equally designed sections and it looks more alike a huge fabric than a city. It is located opposed to London (180°).
Some features were deliberately made different from the description in the book:
London, Paris, Rome and Moscow belong to the northern hemisphere. However, in order to keep the symmetry, I placed Moscow on the south hemisphere.
The towns were connected by "roads", but these roads are not explicit to be up or below the surrounding relief.
There are 6 trenches 100m wide that run axially on both hemispheres. Those trenches resulted to be giant lanterns. I made them wider so they are more recognisable.
I also made up a lot of details that are not described on the book:
The entrance is vaguely described, I played with its shape.
Only New York, Paris and London are described in the first book, I made the rest as cartoonish mockups of the Earther counterparts.
The cross-section features were taken from the videogame artwork; in the book the characters didn't dig below the habitable inner surface.
I spend part of my time making these models, letting them available and free for everyone. If you want to support my work, you can contribute with me here:
Other astronomical objects
Object
Scale [1:x]
K = 103 (thousand)M = 106 (million)G = 109 (billion)
Image
Inner planets and moons
Mercury
60M,
120M
Venus
60M,
120M,
250M
Earth
60M,
120M,
250M
Luna
20M,
60M
Mars
60M,
120M
Phobos and Deimos
200K,
500K
Artificial
Salyut 7
40, 48, 80, 160
Near Earth Asteroids
Moshup and Squannit
8K,
20K,
40K
Ra-Shalom
20K,
40K
Castalia
8K,
20K,
40K
Bacchus
8K,
20K
Bennu
3K,
8K
Ryugu
8K,
20K
Geographos
40K,
80K
Phaethon
40K,
80K
Itokawa
3K,
8K
Eros
200K,
500K
Mithra
20K,
40K
Golevka
8K
Toutatis
40K,
80K
Main Asteroid Belt
Gaspra
200K
Annefrank
40K,
80K
Braille
20K,
40K
Vesta
4M,
10M
Šteins
40K,
80K,
200K
Iris
2M,
4M
Hebe
1M,
2M,
4M
Lutetia
1M,
2M
Julia
1M,
2M,
4M
Mathilde
500K,
1M
Juno
2M,
4M
Ceres
4M,
10M
Pallas
4M,
10M
Kleopatra
2M,
4M
Ida
500K,
1M
Psyche
2M,
4M
Interamnia
2M,
4M
Hygiea
2M,
4M,
10M
Antiope
1M,
2M
Jovian System
Jupiter
1G
Amalthea
2M,
4M
Thebe
1M,
2M
Io
20M,
60M
Europa
20M,
60M
Ganymede
60M,
120M
Callisto
60M,
120M
Saturn System
Saturn
500M,
1G
Pan, Daphnis and Atlas
80K,
200K,
500K,
1M
Prometheus and Pandora
1M,
2M
Janus and Epimetheus
2M,
4M
Mimas
2M,
4M,
10M
Methone, Anthe and Pallene
40K,
80K
Enceladus
4M,
10M
Tethys
10M
Telesto and Calypso
200K,
500K
Dione
10M
Helene
500K,
1M
Rhea
10M,
20M
Titan
60M,
120M
Hyperion
2M,
4M
Iapetus
10M,
20M
Phoebe
2M,
4M
Uranian System
Uranus
250M,
500M,
1G
Puck
1M,
2M,
4M
Miranda
4M,
10M
Ariel
10M
Umbriel
10M
Titania
10M,
20M
Oberon
10M,
20M
Neptunian System
Neptune
250M,
500M,
1G
Larissa
2M,
4M
Proteus
2M,
4M,
10M
Triton
20M
Comets
Tempel 1
40K,
80K,
200K
Wild 2
40K,
80K
Churyumov-Gerasimenko
40K,
80K
Hartley 2
20K,
40K,
80K
Borrelly
40K,
80K,
200K
Halley
80K,
200K
Centaurs and TNOs
Hidalgo
500K, 1M
Chariklo
2M,
4M
Pluto and Charon
10M,
20M
Styx, Nix, Kerberos and Hydra
500K,
1M
Haumea, Namaka and Hiʻiaka
10M,
20M
Arrokoth
200K,
500K,
1M
Largest TNOs and their moons
10M,
20M
Extrasolar
Exoplanets
120M,
250M,
500M
Nearest white dwarfs
120M,
250M
HD 189733 b
1G
Pulsars
200K,
500K
Cygnus X-1 accretion disk
10M,
20M
Sky maps
Heliosphere
7.5*1013, 1.5*1014
Constellations
-
CMBR
2*1028
Ancient
Earth (540 Mya to 20 Mya)
60M,
120M,
250M
Luna (4 Gya)
20M,
60M
Hypothetical and simulations
Planet Nine
250M,
500M
Cube planet
60M,
120M,
250M
Science Fiction
Ghroth
4M,
10M
Arda
60M,
120M
B612
10, 20, 32, 40
Mesklin
500M,
1G
Arrakis
60M,
120M
Borg cube
20K,
40K
Pern
60M,
120M
Europa Monolith
200K,
500K
Leonora Christine
500, 600, 1K, 3K
Rama
80K, 200K, 500K
Death Star
1M, 2M
Starkiller Base
4M,
10M
Nirn, Secunda and Masser
20M,
60M,
120M
Independence Day mothership
2M,
4M,
10M
Arrival heptapod spaceship
1K,
3K,
8K
Halo Array
4M,
10M, 20M, 60M
Gem Homeworld
120M, 250M, 500M
Misc
Mars (1962 reconstruction)
60M,
120M
Flat Earth
250M
Expanding Earth
60M, 120M
Spaceship of Ezekiel
80, 160
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3d_ocean
$49

Soccer stadium
...high detailed real soccer stadium (fc heidenheim, 2. bundesliga). thousand of real seats video room 4 vip lounges terrain...
3d_export
$40

GT500 Mustang KITT 3D Model
...mustang kitt 3d model 3dexport kitt knight industries three thousand mustang cobra supercar super car rider ai vehicle gt500...
3ddd
$1

Carpet GREEK KEY, Suzanne Sharp
...is a border motif that has been used for thousand of years, it was originally based on the pattern...
3d_export
$15

KITT 3D Model
...kitt 3d model 3dexport kitt knight rider industries two thousand sports pontiac firebird fire bird transam trans am super...
3d_export
$15

KARR 3D Model
...3dexport karr knight rider automated roving robot industries two thousand sports pontiac firebird fire bird transam trans am super...
3d_export
$8

KITT Base 3D Model
...3d model 3dexport kitt base knight rider industries two thousand sports pontiac firebird fire bird transam trans am super...
3d_ocean
$50

K.I.T.T.
...knight luxury model muscle race racer sedan sports street thousand transport tuner two vehicle highly detailed exterior and interior...
500
3d_export
$5

md 500
...md 500
3dexport
the md helicopters md 500 series is an american family of light utility civilian and military.
3ddd
$1

dreambox dm-500
...dreambox dm-500
3ddd
dreambox dm-500
3ddd
$1

CX-500 Custom
...cx-500 custom
3ddd
honda , мотоцикл
cx-500 custom
3ddd
$1

500 Fifth Avenue
...500 fifth avenue
3ddd
статуэтка
статуэтка 500 fifth avenue, new york
3d_export
$69

Fiat 500 3D Model
...fiat 500 3d model
3dexport
fiat 500 ferrari mini car
fiat 500 3d model marcel23d 24717 3dexport
3d_export
$46

Fiat 500 3D Model
...fiat 500 3d model
3dexport
fiat old car vehicle 500
fiat 500 3d model mr.alex 1705 3dexport
3d_export
$50

Fiat 500 3D Model
...fiat 500 3d model
3dexport
fiat 500 old italian cars torino
fiat 500 3d model emiliogallo 36045 3dexport
3d_export
$49

Fiat 500 3D Model
...fiat 500 3d model
3dexport
fiat 500 car small hatchback motor
fiat 500 3d model teduk 21431 3dexport
3d_ocean
$89

Fiat 500 1970
....com/watch?v=di9zfykqkmg the 3d model was created on real car base. it’s created accurately, in real units of measurement, qua...
3d_ocean
$89

Fiat 500
...ar car city city cost cost detailed detailed fiat fiat italian italian low low model model small small
detailed model of fiat 500
Scaled
3d_export
$5

scale knob
...scale knob
3dexport
scale knob
3d_ocean
$4

Bathroom scale
... the model is ready to import and render in all formats. it comes with a .tif diffuse texture. for other cool stuff check out ...
3d_export
free

scales 3
...scales 3
3dexport
archive3d
free

Scales 3D Model
...alance
scales wesco retro scale n151014 - 3d model (*.gsm+*.3ds) for interior 3d visualization.
archive3d
free

Scales 3D Model
...model
archive3d
scales balance
scales n041110 - 3d model (*.3ds) for interior 3d visualization.
archive3d
free

Scale 3D Model
... 3d model
archive3d
scales balance
scale doctor's - 3d model for interior 3d visualization.
3d_export
$5

fixing scale knob
...fixing scale knob
3dexport
fixing scale knob
3d_ocean
$2

White Tiled Scales
...es seamless skin tiled
simple white tiled scales. great for sculpting in scales in mudbox or zbrush. 2000×2000 jpeg and tiff file
3d_export
$10

Scale 3D Model
...scale 3d model
3dexport
scale measure justice law legal weight
scale 3d model miguel cruz 28766 3dexport
archive3d
free

Scales 3D Model
...s weigher balance
scales beurer n200416 - 3d model (*.gsm+*.3ds) for interior 3d visualization.
One
3ddd
$1

One
...one
3ddd
стул
офисный стул one
3ddd
free

one
...
palazetti one ,http://palazzetti.ca/index.php/component/virtuemart/seating/armchairs-lounges/one-chair-detail?itemid=0
3ddd
$1

Стул One
...стул one
3ddd
one , magis
кресло magis s.p.a , one
3ddd
$1

Стул One
...стул one
3ddd
one , magis
кресло one chair (4star), magis s.p.a.
3d_export
$20

xbox one
...xbox one
3dexport
xbox one
3ddd
$1

xbox one
... консоль , джойстик
xbox one + kinect + gamepad
3ddd
$1

Arketipo One
...arketipo one
3ddd
arketipo
arketipo one
3ddd
free

One
...nstantin grcic
артикул ct-284 (cosmorelax.ru)
размер l36xw41xh82.5, sh 77cm
цвет черный, красный
материал алюминий
вес 2,5 кг
3ddd
$1

Лавка One
... magis , скамья
стул one public seating system 1, magis s.p.a.
3ddd
$1

Xbox One
...xbox one
3ddd
игровая приставка
xbox one