Blend Swap
Procedural Rock Setup
by Blend Swap
Last crawled date: 8 years ago
Included is a blend file accompaniment to upcoming articles to be featured onannex2nothing.com/lego-city-undercover-blender1regarding how and why I used Blender to accompany and enhance my workflow while working on the recent Lego City Undercover Wii-U title.Specifically there is a procedurally generated rock method for customising the basic rock form and then tweaking the modifiers and textures settings for the result of your choosing. A very similar method was used to generate several rocks in Lego City.Latest Change on -0001/11/30, 00:00:00added an exact path to the website page.
