3dExport

post apocalipsis subway column
by 3dExport
Last crawled date: 3 years ago
a postapocalipsis column made with 3ds max, zbrush and substance painter ready for a video game i included the 3ds max file, obj, and fbx i included the textures 4 k size, albedo, roughness, metallic, ao, and normal map ready for unity or unreal if you need 3d game assets or stl files i can do commission works.