3dExport
popsicles
by 3dExport
Last crawled date: 3 years, 6 months ago
- maya scene is ready to render. - models have v-ray materials in maya scene. - preview images are rendered by v-ray - i didnt use any post prodution effects on render images in photoshop or other different software. - i used only v-ray layers on renders for color correction and saturation. preset of layers is in "scenes folder" in maya project. - textures designed and exported from substance painter. - textures from substance painter are in seperate rar file - texture resolution is 4096 x 4096 - maya project has its own texture files in sourceimages folder. - there are one model type with diffrent textures. - i didn' t use any subdivision levels on models for displacement maps. - clean maya outliner and history - substance painter project file is in seperate rar file - models also have uv maps of their own. - uv maps are unwrapped and non-overlapping
